dronbas
26-11-2010 11:47:51
I'm sorry for such a simple question.
How to create a body that doesn't move, but collides with others?
How to create a body that doesn't move, but collides with others?
dronbas
26-11-2010 11:47:51
dronbas
26-11-2010 11:59:32
betajaen
26-11-2010 12:44:42
dronbas
26-11-2010 20:11:31
SceneGeometry with TriangleMeshes/Terrains for Buildings, Ground, World map, etc.
KinematicActors/KinematicBodies for Moving platforms, Elevator Doors, etc.
Actors/Bodies for Crates, Boxes, Wrenches, Doors, etc.
Volumes for triggers, anti-gravity chambers, etc.