urosidoki
26-02-2011 20:04:00
Hi!
I dont know if this is the correct forum to post this, because I am not using NxOgre, I am using PhysX, but I open NxOgre library to see how works the car simulation.
So, I replicated in my code the wheels behaviours and all looks work well, when the car is on the air without gravity, the wheels turn correctly and looks like he is accelerating.
The problem is when I apply gravity the wheels turn out of the limit I set, and sometimes turn completly 360degrees, is really weird. And other issue is when the car touch the floor, he can not accelerate anymore, I mean the wheels doesnt roll, only make the pitch and not so good, so the car start to slide like over ice.
Only when the car is on the air again, the wheels start to roll correctly again.
Any ideas about what can I do?
Kind Regards
I dont know if this is the correct forum to post this, because I am not using NxOgre, I am using PhysX, but I open NxOgre library to see how works the car simulation.
So, I replicated in my code the wheels behaviours and all looks work well, when the car is on the air without gravity, the wheels turn correctly and looks like he is accelerating.
The problem is when I apply gravity the wheels turn out of the limit I set, and sometimes turn completly 360degrees, is really weird. And other issue is when the car touch the floor, he can not accelerate anymore, I mean the wheels doesnt roll, only make the pitch and not so good, so the car start to slide like over ice.
Only when the car is on the air again, the wheels start to roll correctly again.
Any ideas about what can I do?
Kind Regards