AnimatedCharacter::turn() problem [Solved]

eferaga

24-05-2012 20:05:59

Hello, i have the next problem: Everytime i try to turn the collider it turns at a constant speed, which i cannot make it to match with the ogre orientation, i try to move we can say 2 degrees but it doesnt turn 2 degrees it turns much less, so i would like to know how to use this method, thanks.

eferaga

25-05-2012 14:11:56

I found that at most i can make the collider turn at speed 127, well i solved the problem slowing down my character turning speed.