About Continuous Collision Detection(CCD)

saejox

25-05-2012 22:15:40

Hi,

How do i enable CCD?

i did

mWorld->setCCDEnabled(true);


is this it?
do i need to do anything else on bodies?

physx documentation suggest something like this

NxSimpleTriangleMesh triMesh;
NxCCDSkeleton *newSkeleton=gPhysicsSDK->createCCDSkeleton(triMesh);
myShape->setCCDSkeleton(newSkeleton);


is there an nxOgre equivalent?
also does visual debugger show CCD skeletons?

thank you.