NxOgre without rendering

TerraS

11-01-2007 19:19:22

I have server application, and this application main job is to proceed physic. This application dosen`t need any rendering, just physic simulation.

I found in the NxOgre SDK (nxOgre_world.cpp), that physic simulation calls in this function:

world::frameStarted(const Ogre::FrameEvent &evt)

How can I turn off rendering and leave NxOgre turn on?

betajaen

11-01-2007 20:40:46

Your looking to much into it. Look at tutorial 806x, simulate but don't render.

You'll also need some sort of "no-graphics card" rendering system with Ogre to make it work too.

TerraS

11-01-2007 21:07:29

It`s strange, but I acn`t see 806x tutorial. I download NxOgre SDK from:

http://www.nxogre.org/

Version is 0.4 RC 2

Can you tell me, please, where I can get it?

DaCracker

11-01-2007 21:08:31

It`s strange, but I acn`t see 806x tutorial. I download NxOgre SDK from:

http://www.nxogre.org/

Version is 0.4 RC 2

Can you tell me, please, where I can get it?


It's highly recommended that you download RC 3 instead.

betajaen

11-01-2007 21:13:43

It's highly recommended that you download RC 3 instead.

...and the 806x or the implementation does not exist in earlier versions.

TerraS

11-01-2007 21:28:16

ok. Thanks, I will try.