TerraS
11-01-2007 19:19:22
I have server application, and this application main job is to proceed physic. This application dosen`t need any rendering, just physic simulation.
I found in the NxOgre SDK (nxOgre_world.cpp), that physic simulation calls in this function:
world::frameStarted(const Ogre::FrameEvent &evt)
How can I turn off rendering and leave NxOgre turn on?
betajaen
11-01-2007 20:40:46
Your looking to much into it. Look at tutorial 806x, simulate but don't render.
You'll also need some sort of "no-graphics card" rendering system with Ogre to make it work too.
TerraS
11-01-2007 21:07:29
It`s strange, but I acn`t see 806x tutorial. I download NxOgre SDK from:
http://www.nxogre.org/
Version is 0.4 RC 2
Can you tell me, please, where I can get it?
DaCracker
11-01-2007 21:08:31
It`s strange, but I acn`t see 806x tutorial. I download NxOgre SDK from:
http://www.nxogre.org/
Version is 0.4 RC 2
Can you tell me, please, where I can get it?
It's highly recommended that you download RC 3 instead.
betajaen
11-01-2007 21:13:43
It's highly recommended that you download RC 3 instead.
...and the 806x or the implementation does not exist in earlier versions.