21:29:45: Creating resource group General
21:29:45: Creating resource group Internal
21:29:45: Creating resource group Autodetect
21:29:45: SceneManagerFactory for type 'DefaultSceneManager' registered.
21:29:45: Registering ResourceManager for type Material
21:29:45: Registering ResourceManager for type Mesh
21:29:45: Registering ResourceManager for type Skeleton
21:29:45: MovableObjectFactory for type 'ParticleSystem' registered.
21:29:45: OverlayElementFactory for type Panel registered.
21:29:45: OverlayElementFactory for type BorderPanel registered.
21:29:45: OverlayElementFactory for type TextArea registered.
21:29:45: Registering ResourceManager for type Font
21:29:45: ArchiveFactory for archive type FileSystem registered.
21:29:45: ArchiveFactory for archive type Zip registered.
21:29:45: FreeImage version: 3.9.2
21:29:45: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
21:29:45: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
21:29:45: DDS codec registering
21:29:45: Registering ResourceManager for type HighLevelGpuProgram
21:29:45: Registering ResourceManager for type Compositor
21:29:45: MovableObjectFactory for type 'Entity' registered.
21:29:45: MovableObjectFactory for type 'Light' registered.
21:29:45: MovableObjectFactory for type 'BillboardSet' registered.
21:29:45: MovableObjectFactory for type 'ManualObject' registered.
21:29:45: MovableObjectFactory for type 'BillboardChain' registered.
21:29:45: MovableObjectFactory for type 'RibbonTrail' registered.
21:29:45: *-*-* OGRE Initialising
21:29:45: *-*-* Version 1.4.0 (Eihort)
21:29:45: Loading library RenderSystem_Direct3D9
21:29:45: Installing plugin: D3D9 RenderSystem
21:29:45: D3D9 : Direct3D9 Rendering Subsystem created.
21:29:45: D3D9: Driver Detection Starts
21:29:45: D3D9: Driver Detection Ends
21:29:45: Plugin successfully installed
21:29:45: Loading library RenderSystem_GL
21:29:45: Installing plugin: GL RenderSystem
21:29:45: OpenGL Rendering Subsystem created.
21:29:45: Plugin successfully installed
21:29:45: Loading library Plugin_ParticleFX
21:29:45: Installing plugin: ParticleFX
21:29:46: Particle Emitter Type 'Point' registered
21:29:46: Particle Emitter Type 'Box' registered
21:29:46: Particle Emitter Type 'Ellipsoid' registered
21:29:46: Particle Emitter Type 'Cylinder' registered
21:29:46: Particle Emitter Type 'Ring' registered
21:29:46: Particle Emitter Type 'HollowEllipsoid' registered
21:29:46: Particle Affector Type 'LinearForce' registered
21:29:46: Particle Affector Type 'ColourFader' registered
21:29:46: Particle Affector Type 'ColourFader2' registered
21:29:46: Particle Affector Type 'ColourImage' registered
21:29:46: Particle Affector Type 'ColourInterpolator' registered
21:29:46: Particle Affector Type 'Scaler' registered
21:29:46: Particle Affector Type 'Rotator' registered
21:29:46: Particle Affector Type 'DirectionRandomiser' registered
21:29:46: Particle Affector Type 'DeflectorPlane' registered
21:29:46: Plugin successfully installed
21:29:46: D3D9 : RenderSystem Option: Full Screen = No
21:29:46: D3D9 : RenderSystem Option: VSync = No
21:29:46: D3D9 : RenderSystem Option: Video Mode = 1024 x 768 @ 32-bit colour
21:29:46: Creating resource group Bootstrap
21:29:46: Added resource location 'Media/boot.zip' of type 'Zip' to resource group 'Bootstrap'
21:29:46: Added resource location 'Media/' of type 'FileSystem' to resource group 'General'
21:29:46: Added resource location 'Media/606/' of type 'FileSystem' to resource group 'General'
21:29:46: Added resource location 'Media/tutorialmedia.zip' of type 'Zip' to resource group 'General'
21:29:46: Added resource location 'Media/bguires.zip' of type 'Zip' to resource group 'General'
21:29:46: CPU Identifier & Features
21:29:46: -------------------------
21:29:46: * CPU ID: GenuineIntel: Genuine Intel(R) CPU T2300 @ 1.66GHz
21:29:46: * SSE: yes
21:29:46: * SSE2: yes
21:29:46: * SSE3: yes
21:29:46: * MMX: yes
21:29:46: * MMXEXT: yes
21:29:46: * 3DNOW: no
21:29:46: * 3DNOWEXT: no
21:29:46: * CMOV: yes
21:29:46: * TSC: yes
21:29:46: * FPU: yes
21:29:46: * PRO: yes
21:29:46: * HT: no
21:29:46: -------------------------
21:29:46: D3D9 : Subsystem Initialising
21:29:46: D3D9RenderSystem::createRenderWindow "NxOgre: 1001 - Cloth", 1024x768 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false
21:29:46: D3D9 : Created D3D9 Rendering Window 'NxOgre: 1001 - Cloth' : 1016x734, 32bpp
21:29:46: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
21:29:46: Registering ResourceManager for type Texture
21:29:46: Registering ResourceManager for type GpuProgram
21:29:46: RenderSystem capabilities
21:29:46: -------------------------
21:29:46: * Hardware generation of mipmaps: no
21:29:46: * Texture blending: yes
21:29:46: * Anisotropic texture filtering: yes
21:29:46: * Dot product texture operation: yes
21:29:46: * Cube mapping: yes
21:29:46: * Hardware stencil buffer: yes
21:29:46: - Stencil depth: 8
21:29:46: - Two sided stencil support: yes
21:29:46: - Wrap stencil values: yes
21:29:46: * Hardware vertex / index buffers: yes
21:29:46: * Vertex programs: yes
21:29:46: - Max vertex program version: vs_3_0
21:29:46: * Fragment programs: yes
21:29:46: - Max fragment program version: ps_2_0
21:29:46: * Texture Compression: yes
21:29:46: - DXT: yes
21:29:46: - VTC: no
21:29:46: * Scissor Rectangle: yes
21:29:46: * Hardware Occlusion Query: no
21:29:46: * User clip planes: yes
21:29:46: * VET_UBYTE4 vertex element type: yes
21:29:46: * Infinite far plane projection: yes
21:29:46: * Hardware render-to-texture: yes
21:29:46: * Floating point textures: no
21:29:46: * Non-power-of-two textures: yes (limited)
21:29:46: * Volume textures: yes
21:29:46: * Multiple Render Targets: 1
21:29:46: * Point Sprites: yes
21:29:46: * Extended point parameters: yes
21:29:46: * Max Point Size: 256
21:29:46: * Vertex texture fetch: no
21:29:46: ***************************************
21:29:46: *** D3D9 : Subsystem Initialised OK ***
21:29:46: ***************************************
21:29:46: ResourceBackgroundQueue - threading disabled
21:29:46: Particle Renderer Type 'billboard' registered
21:29:46: Creating viewport on target 'NxOgre: 1001 - Cloth', rendering from camera 'MainCamera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
21:29:46: Viewport for camera 'MainCamera', actual dimensions L: 0 T: 0 W: 1016 H: 734
21:29:46: Parsing scripts for resource group Autodetect
21:29:46: Finished parsing scripts for resource group Autodetect
21:29:46: Parsing scripts for resource group Bootstrap
21:29:46: Parsing script gui.material
21:29:46: Parsing script instructions.material
21:29:46: Parsing script nx.bodyguide.material
21:29:46: Parsing script boot.material
21:29:46: Parsing script Ogre.fontdef
21:29:46: Finished parsing scripts for resource group Bootstrap
21:29:46: Parsing scripts for resource group General
21:29:46: Parsing script cloth.material
21:29:46: Parsing script co1.material
21:29:46: Parsing script construct.material
21:29:46: Parsing script editor.material.material
21:29:46: Parsing script nxbgui.material
21:29:46: Parsing script ribbon.material
21:29:46: Parsing script transparent.1m.material
21:29:46: Parsing script edlift.material
21:29:46: Parsing script edliftarea.material
21:29:46: Parsing script nx.floor.material
21:29:46: Parsing script nx.floor2.material
21:29:46: Parsing script nx.particles.material
21:29:46: Parsing script 312.material
21:29:46: Parsing script 313.material
21:29:46: Parsing script arrows.material
21:29:46: Parsing script chair.material
21:29:46: Parsing script int.material
21:29:46: Parsing script nx.interior1.material
21:29:46: Parsing script nx.stairs.material
21:29:46: Parsing script set.material
21:29:46: Parsing script nx.shapes.material
21:29:46: Parsing script bgui.material
21:29:46: Parsing script nx.particles.particle
21:29:46: Finished parsing scripts for resource group General
21:29:46: Parsing scripts for resource group Internal
21:29:46: Finished parsing scripts for resource group Internal
21:29:46: Texture: any.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:29:46: Texture: gui_loading_notice.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
21:29:46: *** Initializing OIS ***
21:29:46: D3D9 : ***** Dimensions altered by the render system
21:29:46: D3D9 : ***** Source image dimensions : 22x22
21:29:46: D3D9 : ***** Texture dimensions : 32x32
21:29:46: Texture: bgui.exit.png: Loading 1 faces(PF_A8R8G8B8,22x22x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:29:46: D3D9 : ***** Dimensions altered by the render system
21:29:46: D3D9 : ***** Source image dimensions : 22x22
21:29:46: D3D9 : ***** Texture dimensions : 32x32
21:29:46: Texture: pause.png: Loading 1 faces(PF_A8R8G8B8,22x22x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:29:46: D3D9 : ***** Dimensions altered by the render system
21:29:46: D3D9 : ***** Source image dimensions : 22x22
21:29:46: D3D9 : ***** Texture dimensions : 32x32
21:29:46: Texture: debug.png: Loading 1 faces(PF_A8R8G8B8,22x22x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:29:46: D3D9 : ***** Dimensions altered by the render system
21:29:46: D3D9 : ***** Source image dimensions : 24x24
21:29:46: D3D9 : ***** Texture dimensions : 32x32
21:29:46: Texture: bgui.pointer.png: Loading 1 faces(PF_A8R8G8B8,24x24x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:29:46: Texture: gui_pause.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
21:29:46: Font nxogrefontusing texture size 512x256
21:29:46: Info: Freetype returned null for character 160 in font nxogrefont
21:29:47: Texture: nxogrefontTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
21:29:47: Mesh: Loading nx.bodyguide.mesh.
21:29:47: WARNING: nx.bodyguide.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
21:29:47: Texture: bodyguide1m.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:29:47: Registering ResourceManager for type NxSCM
21:29:47: Mesh: Loading sphere.50cm.mesh.
21:29:47: WARNING: sphere.50cm.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
21:29:47: Mesh: Loading cube.1m.mesh.
21:29:47: WARNING: cube.1m.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
21:29:47: WARNING: Mesh instance 'nx.cloth.0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
21:29:47: Can't assign material to SubEntity of nx.cloth.0.ent because this Material does not exist. Have you forgotten to define it in a .material script?
21:29:47: Texture: nx.flag.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
21:29:47: Mesh: Loading nx.floor2.mesh.
21:29:47: Texture: nx.floor.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
21:29:47: Texture: nx.floor2.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:29:47: Mesh: Loading nx.body.axis.mesh.
21:29:47: WARNING: nx.body.axis.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
21:29:47: Texture: arrow1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:29:47: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 1 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
21:29:47: OGRE EXCEPTION(3:RenderingAPIException): Failed to DrawPrimitive : Invalid call in D3D9RenderSystem::_render at ..\src\OgreD3D9RenderSystem.cpp (line 2695)