s0lidnuts
11-07-2007 22:10:18
Well.. I need to get the char from other function, how coul I do it ?
s0lidnuts
11-07-2007 22:10:18
betajaen
11-07-2007 22:12:07
mWorld->getCharacterController()->get("nameOfCharacter");
s0lidnuts
11-07-2007 22:13:42
betajaen
11-07-2007 22:15:16
s0lidnuts
11-07-2007 22:31:11
betajaen
11-07-2007 23:00:36
s0lidnuts
11-07-2007 23:08:47
betajaen
11-07-2007 23:11:07
Character* mCharacter = mScene->createCharacter("chara", Vector3(0,10,0), "type: capsule, dimension: 0.5 2");
mCharacter->createNode();
mCharacter->getNode()->attachObject(mCamera);
s0lidnuts
11-07-2007 23:19:48
NxOgre::Character *nxCharacter = mNxScene->createCharacter("Player", Ogre::Vector3(-86,109.836,8.432), "type: box, dimensions: 1 1 1");
if (typeid(_sceneMgr->getCamera("Camera01")) == typeid(Ogre::Camera *))
int i = 1;
nxCharacter->createNode();
nxCharacter->attachMesh("Box.mesh");
nxCharacter->getNode()->scale(1, 1, 1);
nxCharacter->getNode()->attachObject(_sceneMgr->getCamera("Camera01"));
betajaen
11-07-2007 23:20:48
NxOgre::Character *nxCharacter = mNxScene->createCharacter("Player", Ogre::Vector3(-86,109.836,8.432), "type: box, dimensions: 1 1 1");
if (typeid(_sceneMgr->getCamera("Camera01")) == typeid(Ogre::Camera *))
int i = 1;
nxCharacter->attachMesh("Box.mesh");
nxCharacter->getNode()->scale(1, 1, 1);
nxCharacter->getNode()->attachObject(_sceneMgr->getCamera("Camera01"));
NxOgre::Character *nxCharacter = mScene->createCharacter("Player", Ogre::Vector3(-86,109.836,8.432), "type: box, dimensions: 1 1 1");
nxCharacter->attachMesh("cube.1m.mesh");
nxCharacter->getNode()->scale(1, 1, 1);
nxCharacter->getNode()->attachObject(mSceneMgr->getCamera("Main"));
s0lidnuts
11-07-2007 23:53:32
mRenderWnd->addViewport(mRoot->getSceneManager("SceneManagerInstance1")->getCamera("PlayerCam"));
betajaen
11-07-2007 23:56:51
s0lidnuts
12-07-2007 00:00:24