Is NXOgre compatible with physx 2.6.4?

bowringjb

15-07-2007 17:58:31

Is NXOgre compatible with physx 2.6.4? It was the only version of the SDK i could find on ageia`s site. I got the samples to compile after a bit of fiddling but I keep getting exceptions when I use it in my own code. My app crashes when creating the world, I dont think it has time to write a log but I can see a message in the debug window:

Starting up NxOgre using versions:
-> PhysX SDK 2.6.4
-> Hardware None installed or none found.
-> NxOgre NxOgre 0.4.RC3 (Compatible: no)
-> Ogre 1.4.2 'Eihort'

Anyone have any idea if that is the problem, and if so where can I get the older version, 2.6.0 or 2.6.2?

Thanks in advance :)

betajaen

15-07-2007 18:10:24

I believe 0.6 should be, and think 0.9 can handle it.

May I ask, why are you using 2.6.4? It's several months old.

bowringjb

15-07-2007 18:55:23

I guess I figured the most compatible version would be the most closely related one, also, the only SDK downloads I can find on ageia`s site are 2.6.9, 2.7.0 and 2.7.2. Any idea which I should get, im not sure what you mean when you say 0.6 and 0.9?

Thanks for you help

bowringjb

15-07-2007 19:03:07

whoops, i mean 2.6.4 not 2.6.9, doh!

HexiDave

15-07-2007 19:44:33

To use the most up-to-date stuff, grab NxOgre 0.9 (check the top of the thread list in the stickies) and PhysX 2.7.2

0.6 and 0.9 are the latest major revisions for NxOgre.