ReinaldoEumesmo4002
08-11-2007 22:51:49
I have a c++ project, and I have realized a big oscillation on performance in my game play on Vista.
To be sure that the problem is been caused by NxOgre, I compiled a Ogre example with only this lines of code:
The result was a great oscillation on FP/s, from 13 to 80.
On a very high performance PC it loads 100% of CPU usage on both cores.
On Windows xp I dont have this problem.
To be sure that the problem is been caused by NxOgre, I compiled a Ogre example with only this lines of code:
NxOgre::World *mWorld = new NxOgre::World();
NxOgre::Scene *mScene = mWorld->createScene("Main", mSceneMgr, "gravity: yes, floor: no");
The result was a great oscillation on FP/s, from 13 to 80.
On a very high performance PC it loads 100% of CPU usage on both cores.
On Windows xp I dont have this problem.