Chebastian
28-11-2007 15:46:15
Hi!
Im trying to implement some basic sorts of "triggers" in our game.
So basicly what i need to know is where the player is colliding with his hitbox,
say if the player is currently colliding with his feet(bottom of box) he will be able to jump.
Or if he currently is intersecting a ladders col.box he is able to "climb".
I'v looked on the forum but feel that i need more info on how these classes work, Trigger, Intersection and CharacterHitReport.
Im trying to implement some basic sorts of "triggers" in our game.
So basicly what i need to know is where the player is colliding with his hitbox,
say if the player is currently colliding with his feet(bottom of box) he will be able to jump.
Or if he currently is intersecting a ladders col.box he is able to "climb".
I'v looked on the forum but feel that i need more info on how these classes work, Trigger, Intersection and CharacterHitReport.