Ageia PhysX is free for comercial use?

Felipe

18-12-2007 13:18:38

Ageia PhysX is free for comercial use?

weak

18-12-2007 13:52:14

http://www.ageia.com/developers/index.html

twilight17

18-12-2007 15:57:37

yes, completely, except you cant edit the source, and you cant make games for xbox 360 :D

Felipe

18-12-2007 19:32:59

thanks!

betajaen

18-12-2007 19:34:58

You do have to pay me in brownies/quiche/fairy cakes/chocolate/food item of your choice per 1000 units of your game sold though.

It's the rules.

twilight17

18-12-2007 21:19:22

You do have to pay me in brownies/quiche/fairy cakes/chocolate/food item of your choice per 1000 units of your game sold though.

It's the rules.


rofl.. yeah those are the rules though... :lol:
Edit; Omg!!!! you forgot ice cream!! :shock: lol

kungfoomasta

18-12-2007 23:14:11

Does PhysX work on Mac? I see that Linux support is available, but I couldn't find any listing of supported platforms. (sorry for the somewhat unrelated question)

betajaen

19-12-2007 09:25:08

I believe it has been ported to the Mac, however the porting was not done by Ageia but by companies who have access to the source. But I doubt those companies would or even can release the Mac version of PhysX.

However, if anyone wants to give me $50k I'm willing to give it a shot.

kungfoomasta

19-12-2007 22:29:56

For $50k you better do more than give it a shot! :lol:

Assuming product X makes more than $50k in profit from mac sales, it might be a good investment.. haha.

slanning

22-12-2007 20:45:41

(sorry, I see that I accidentally posted in the wrong thread,
so I moved it to http://www.ogre3d.org/phpBB2addons/view ... 5681#35681 )