matches81
03-01-2008 15:29:29
Hi there!
I've recently started working with NxOgre and I've got a small app up and running where you can shove a ball around. Problem is: I'm missing friction. There is a class called NxMaterial where I could set things like dynamic friction and static friction, which sounds exactly like what I wanted to have. However, I don't see how to use those materials.
Also, it would be great if someone could furthermore point me to how the final friction (between 2 materials) is calculated.
Any help appreciated.
I've recently started working with NxOgre and I've got a small app up and running where you can shove a ball around. Problem is: I'm missing friction. There is a class called NxMaterial where I could set things like dynamic friction and static friction, which sounds exactly like what I wanted to have. However, I don't see how to use those materials.
Also, it would be great if someone could furthermore point me to how the final friction (between 2 materials) is calculated.
Any help appreciated.