tutorials
moagames
13-03-2008 14:44:30
Hi,
sorry if this is said before, but i couldn't find a good answere for that:
are there any tutorials about using NxOgre (0.9) ?
I thought about something like the Ageia tutorials ported on NxOgre or something like that.
That would be great.
Thanx
spacegaier
13-03-2008 14:56:16
Unfortunately, at the moment documentation for NxOgre 0.9 is really poor.
There is only this:
http://www.nxogre.org/shortguide
and the hundrets of threads in this forum.
(I'm writing a tutorial series at the moment, but that still need some time).
nexus
14-03-2008 14:40:55
hi, yes i think a tutorial would be really useful, i found really poor documentation, expecially for who is gettin started. If u have something soon, it would be great.
Thank you
spacegaier
14-03-2008 19:24:47
I'm not sure, whether I'll be able to publish the firsts parts in the next days. I'm writing my final secondary-school examinations in two weeks, so I'll need quite a bunch of time for learning.
betajaen
14-03-2008 19:27:32
The Short Guide may be incomplete but it's far from "poor" who else writes a short book in a humorous style?
spacegaier
14-03-2008 19:35:10
betajaen: The shortguide itself isn't poor, it's rather good, but the whole documentation stituation, is not that good (but in fact that is not your main subject. Your main job is to develop the code. Writing tuts is one of the duties of the community).
moagames: Start working with the things explained in the shortguide (link is above in one of my posts). Afterwards, you should be able to do basic things. The next best place to get information from, is the search function of this forum (make sure, that you selected the right forum in the search function on the left side!) and asking questions here.
betajaen
14-03-2008 20:15:12
moagames: Start working with the things explained in the shortguide (link is above in one of my posts). Afterwards, you should be able to do basic things. The next best place to get information from, is the search function of this forum (make sure, that you selected the right forum in the search function on the left side!) and asking questions here.
Don't forget to download, install, compile and use Cake. Most or if not all of the features of NxOgre can be demonstrated in there.
reptor
14-03-2008 21:48:32
Well the shortguide is really
short! It only scratches the surface and very little bit. It is nicely written but that doesn't make it any more informative.
If you are about to write an NxOgre-powered application, then the shortguide really doesn't help much
Reading through the AGEIA PhysX SDK documentation is a must. I think you should start from that. Then you have an understanding of what you should be able to use. Then you figure out what you want to accomplish, what PhysX features you need. Then you go and figure if you can use it through NxOgre or do you have to use PhysX directly.
NoodlesOnMyBack
14-03-2008 22:29:56
I think the short guide is very nice, and looks like the begining of a great book, but its very short, and its true that reading the AGEIA docs its a must.
What i actually would like to see more is the NxOgre code more documented if possible
spacegaier
14-03-2008 22:36:10
I think that betajaen, said the the code of Bleeding will be more commented than that of NxOgre 0.9
betajaen
14-03-2008 22:42:24
It is. All of the top most classes are nearly or fully documentated, and most of the Core. Every new method/class I've added lately has some sort of comment documentation attached to it. All readable with Doxygen.
mr_burns
15-03-2008 07:11:10
Hi guys,
With respect to documentation, I recommend you guys download the source, and use CPPDoc (free) or Doxygen (free).
This gives you a search-able, browse-able API.
As for tutorials, I use Doku (free) Wiki, and maybe the community can put some hours in, and get it up and running.
Thanks again Betajaen.
betajaen
15-03-2008 08:47:56
I've written my own wiki software which will be live in a few weeks.
nexus
16-03-2008 14:07:49
Hello again. I think there is a lot of code around and this forum is very useful. In my opinion what is needed most is proper documentation on nxogre, as there is for ageia for example. It's not always clear how to realize something explained in the physx tutorials in nxogre. It's not impossible, we have just to go and look in the nxogre code, but it takes probably a lot more time.
Hope to see something more soon. The short guide is really nice, but as everybody say it's jut for having a main idea of how it works.
dbrock
17-03-2008 05:07:00
Hello again. I think there is a lot of code around and this forum is very useful. In my opinion what is needed most is proper documentation on nxogre, as there is for ageia for example. It's not always clear how to realize something explained in the physx tutorials in nxogre. It's not impossible, we have just to go and look in the nxogre code, but it takes probably a lot more time.
Hope to see something more soon. The short guide is really nice, but as everybody say it's jut for having a main idea of how it works.
You have to start somewhere. The short guide should be more then enough to get you learning. And if thats not enough, Cake is full of examples. If you can't solve problems because its not officially documented, then programming can't be much fun to you ^.^
betajaen
17-03-2008 13:31:44
If it pleases some; I've just written 5 pages translating the AGEIA PhysX Documentation to the NxOgre version.
I'm not promising if I will release or even finish it though.
byte_wrench
17-03-2008 17:20:35
We appreciate everything Betajaen!
betajaen
17-03-2008 17:58:04
I'm only doing this because I'm fighting boredom and pulling my hair out of this current college assignment - so instead of doing that, I have a break and write another page.
http://www.nxogre.org/apnt.doc
Yes, I am aware my form of breaks are pretty different from other peoples.
twilight17
18-03-2008 14:12:03
Could you tell me what fonts you used for the document Betajaen? Mine are all messed up
betajaen
18-03-2008 16:47:55
Could you tell me what fonts you used for the document Betajaen? Mine are all messed up
Came with Vista/Office 2007. Consolas, Cambria and Calibri.
twilight17
18-03-2008 19:32:40
Could you tell me what fonts you used for the document Betajaen? Mine are all messed up
Came with Vista/Office 2007. Consolas, Cambria and Calibri.
Ahh I have XP with OpenOffice.org, thanks.
twilight17
18-03-2008 23:52:44
Ok, got all the fonts, nice work so far, Betajaen!