Collision Detection Between Characters

NeilInglis

08-04-2008 09:40:22

Hi,

I'm trying to get a grasp on collision detection in NxOgre and put it into a game. I have managed to make a custom CharacterHitReport in which a character collides with and actor, or body. I also need to get damaged or create damage when a character collides with another character. Collision Callbacks only appear to work on 2 actors, and the CharacterHitReport's function OnCharacterHit only takes one character and an Actor.

Looking through the source files, it doesn't appear the a character is a type of actor, though I could be wrong. Is there a method that I just haven't found to detect Character on Character Collision, or have I been interpretting things wrong?

Thank you.

Rope

08-04-2008 10:22:28

I have the same problem and I couldn't get an answer on my topic...No one read it maybe. :S
http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=6919


and here in this topic,

http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=5074

betajean says that he solved the problem... but I didn't get it if the problem he solved is "character 2 character collision" because the code spinnet he gave is not a solution for that.

Rope

08-04-2008 16:39:21

I think everybody is dealing with [bleeding] right now, and cannot focus on this case. :S

please help us?