svenjoehansen
11-04-2008 16:38:42
Hello, I was just wondering if it is possible to have two TriangleMeshShape Bodies collide?
At the moment, using version 0.9-38 I have tried it, but no dice...
I have tried the following code to create the bodies and they collide with the world floor but not each other:
pls help!?
At the moment, using version 0.9-38 I have tried it, but no dice...
I have tried the following code to create the bodies and they collide with the world floor but not each other:
Body *b = mScene->createBody("cube.1m.mesh",new TriangleMeshShape("cube.1m.mesh"), Vector3(0,20,0), "mass: 1, density: 1");
pls help!?