OgreMage
02-05-2008 23:07:10
Hello NxOgre,
If two objects collide (Im using PhysX NxOgre), can I have one of them influence the deflection direction besides just their shapes. Meaning, lets say I apply force to a Box into a Capsule but I really want to guarantee it bounces back more than it sliding off the Capsule. This matters to me because my objects are in motion and I need a desired effect. It would seem to me that such a feature should exist for many cases, for example when you bounce something on a Sofa cushion it, its deflection is quite adjusted compared to bouncing on a Tile floor.
I am very eager for the solution/answer, so please respond!
Thank you dearly,
OM
If two objects collide (Im using PhysX NxOgre), can I have one of them influence the deflection direction besides just their shapes. Meaning, lets say I apply force to a Box into a Capsule but I really want to guarantee it bounces back more than it sliding off the Capsule. This matters to me because my objects are in motion and I need a desired effect. It would seem to me that such a feature should exist for many cases, for example when you bounce something on a Sofa cushion it, its deflection is quite adjusted compared to bouncing on a Tile floor.
I am very eager for the solution/answer, so please respond!
Thank you dearly,
OM