cyanbeck
04-05-2008 19:42:17
I create a terrain actor using the following code:
Before continuing coding, I want to make sure that
whether the PhysX hightfield mathces the graphics terrain.
What I only know is using RemoteDebugger,
but I can't find any *.pxd files after executing my program.
So, sorry for this stupid question.
How to generate PhysX event dump (*.pxd) files?
Appreciate in advance.
mScene->createActor("TerrainActor", new NxOgre::Terrain(hf, NxOgre::float3(1, 100, 1), sp, tp), NxOgre::Pose(), "static: yes");
Before continuing coding, I want to make sure that
whether the PhysX hightfield mathces the graphics terrain.
What I only know is using RemoteDebugger,
but I can't find any *.pxd files after executing my program.
So, sorry for this stupid question.
How to generate PhysX event dump (*.pxd) files?
Appreciate in advance.