fassihi
06-05-2008 18:13:00
Would it be possible for the actor to point to another object that might contain it?
When I find out the actor that collides in the scene, I would like to know to which game object it belongs. The game object is containing the NxOgre::Actor class.
Any ideas how this can be done?
When I find out the actor that collides in the scene, I would like to know to which game object it belongs. The game object is containing the NxOgre::Actor class.
Any ideas how this can be done?