Fred
08-05-2008 21:33:58
Hi there,
In my application I've a floor and several objects on this floor. Some of these the player should be able to move. But if I move these objects they fall over. All the objects are currently convex shapes. How can I prohibit that the objects fall over. But also a problem is that the objects should fall over if there is a very big force or something else. On the one hand the objects are not allowed to fall over(for example a character which is moved by the player is not allowed to turn upside down or something like that). On the other hand it must be possible to turn this object around, if there is a big force(for example a character which is hit by an missile has to fly away and turn around)
Thanks for help,
Fred
In my application I've a floor and several objects on this floor. Some of these the player should be able to move. But if I move these objects they fall over. All the objects are currently convex shapes. How can I prohibit that the objects fall over. But also a problem is that the objects should fall over if there is a very big force or something else. On the one hand the objects are not allowed to fall over(for example a character which is moved by the player is not allowed to turn upside down or something like that). On the other hand it must be possible to turn this object around, if there is a big force(for example a character which is hit by an missile has to fly away and turn around)
Thanks for help,
Fred