novaumas
23-08-2008 02:36:31
In NxOgreCharacterController.cpp function create:
When a character with a conflicting name is created it's not registered with the scene:
add the following statement after line 108, just before the return inside the if:
When a character with a conflicting name is created it's not registered with the scene:
add the following statement after line 108, just before the return inside the if:
s->mCharacters.lock(newname, true);