SoldierX
18-09-2008 18:15:07
Hi everybody!
I have decided to use PhysX and/or NxOgre in my next networked game. However, I *need* to make the server dedicated, which means I can't use nxOgre for the server (right?). Instead, the server will have to use PhysX directly instead of through NxOgre.
Now to the question; is it better to use NxOgre or PhysX directly in my client? I need to run the simulation exactly the same on both the server and the client, right?
I have decided to use PhysX and/or NxOgre in my next networked game. However, I *need* to make the server dedicated, which means I can't use nxOgre for the server (right?). Instead, the server will have to use PhysX directly instead of through NxOgre.
Now to the question; is it better to use NxOgre or PhysX directly in my client? I need to run the simulation exactly the same on both the server and the client, right?