NxOgre 0.9 Cloth Crash (Possible Memory Leak)

spakowski

03-10-2008 12:55:26

Hi All,

I have downloaded the NxOgre version 0.9 and built for Ogre 1.4.9

I was able to successfully integrate the cloth functionality in my application "Thanks to Betajean for this wonderful work. I know 1.0.21 is still better without cloth support yet".

I am facing a crash in my application when i make my cloth tearable. The application crashes on Cloth::render(NxReal t) function.
I am not able to figure what is the problem. The cloth works correctly when i set the tear value to false.

Cloth Creation Code:

mWorld = new World("log: html");
mScene = mWorld->createScene("Default", mSceneMgr, "gravity: yes, floor: yes");

ClothParams cp;
cp.setToDefault();
cp.tear = true;

mScene->createCloth("SphereObject","sphere.50cm.mesh", Vector3( 0,10,0 ), cp);

Has anybody faced similar problem to this??
Please help me what should i do.