codex
19-02-2009 04:40:48
Recently, I converted our project(Ogre with PhysX) to NxOgre 1.0.22T5.
and, I implemented Car simulation by NxOgre.
however I haved hard time.
vehicle is rendered to Ogre engine, well.
but, wheel (created by createFourWheel) is displayed Position 0, 0, 0, continiously.
after debugging (NxOgre sources), I found it from RM_Interpolate. ( I look at render, render_Interpolate, render_Absolute )
So I changed to RM_Absolute mode.
Who teach me, interpolate <> absolute?
is it about Ogre LocalPose <> GlobalPose ?
ps. sorry, my english is bad.
and, I implemented Car simulation by NxOgre.
however I haved hard time.
vehicle is rendered to Ogre engine, well.
but, wheel (created by createFourWheel) is displayed Position 0, 0, 0, continiously.
after debugging (NxOgre sources), I found it from RM_Interpolate. ( I look at render, render_Interpolate, render_Absolute )
So I changed to RM_Absolute mode.
Who teach me, interpolate <> absolute?
is it about Ogre LocalPose <> GlobalPose ?
ps. sorry, my english is bad.