nargil
23-03-2009 19:05:19
void createActorContactPair(Actor*, ActorTypes, bool exclusive, NxU32 collision_flags, ActorContactCallback*, GarbageCollectionPolicy = GC_Delete);
What does exclusive mean ?
nargil
23-03-2009 19:05:19
void createActorContactPair(Actor*, ActorTypes, bool exclusive, NxU32 collision_flags, ActorContactCallback*, GarbageCollectionPolicy = GC_Delete);
nargil
26-03-2009 11:43:12
betajaen
26-03-2009 12:25:12