FietsPomp
06-05-2009 13:23:32
I created a object.
I like the object, its fine, it animates and stuff. But now i want to delete it.
So i look insize OGRE3DRenderSystem.h and see it has no removeBody() function.
So i thought.. maybe i need to delete it fromt the object itself.
So i look inside OGRE3DBody.h and see this:
DestroyBody dosnt exist.
Do i have an old file here or is this just not yet implemented?
Btw betajean thanks for making this wrapper. Its pretty nice!
mBody = mRenderSystem->createBody(new NxOgre::Box(1, 1, 1), NxOgre::Real3(position.x, position.y, position.z), "Blob_blue.mesh");I like the object, its fine, it animates and stuff. But now i want to delete it.
So i look insize OGRE3DRenderSystem.h and see it has no removeBody() function.
So i thought.. maybe i need to delete it fromt the object itself.
So i look inside OGRE3DBody.h and see this:
/** \internal. Use OGRE3DRenderSystem::destroyBody
*/
~OGRE3DBody(void);
DestroyBody dosnt exist.
Do i have an old file here or is this just not yet implemented?
Btw betajean thanks for making this wrapper. Its pretty nice!