icaromotta
08-05-2009 18:31:27
Betajaen, how scale a NXS file created by the flour?
icaromotta
08-05-2009 18:41:11
like this : flour meshes type: triangle, in: mymesh.mesh, out: mymesh.nxs, scale: 0.1 0.1 0.1 ?
or flour convert in: ninja.mesh, into: triangle, out: ninja.nxs, scale 0.1 0.1 0.1 ?
I want to decrease the size.
I'm not getting to those ways
Thanks.
In Ogre: node->setScale( 0.1,0.1,0.1 );
betajaen
08-05-2009 19:12:52
Just scale the mesh in your modeller before you use it, or if's an Ogre Mesh and you don't have the original. Use meshmagick to convert it.
icaromotta
08-05-2009 23:15:08
Thanks,
You know why answer me why my ninja.nxs does not collide with the terrain of SampleHeightField example? How to do to non_convex to collide with terrain?
Is there a cheat? In the documentation tell the no.
betajaen
08-05-2009 23:43:47
Because triangle meshes can't collide with height fields, because neither can be attached to RigidBodies that can move. I mean do you see houses flying around in the sky smashing into mountains? I think not.
icaromotta
09-05-2009 00:08:00
Was using triangle meshes because convex meshes distort very thes models.
Thanks.