OGRE v1.0.2 [Azathoth] Released!

The latest maintenance release of OGRE is now available. 1.0.2, like
all maintenance releases, contains mainly bugfixes, plus a small number
of non-interface-breaking enhancements. However, most enhancements are
now going into the next major version of OGRE, codenamed 'Dagon' so the
focus of development on Azathoth is bugfixing and stability. Please
proceed to the downloads area to upgrade; note that the command line
tools have been updated as well as the source code, for those who use
them. Other tools, and dependency libraries, are unaffected.

You can find full details of the contents of this release in the main text of this posting.

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Community News

Just
a bit of community news to share with you all (in no particular
order):

  • SpannerMan and mac have released
    a new version of their popular Particle Editor; it's available as
    source in ogreaddons, or binaries are linked in this forum thread. There's also a few shots of it in the featured projects area.
  • KingPrawnVindaloo has released a version of Chess made with OGRE as source and binaries, as advertised in this forum thread. With lots of nice touches like reflections and animated hands that move the pieces, it's also been added to the featured projects.
  • 2 new Blender related projects have been added to ogreaddons;
    tanis' Blender mesh importer (loading .mesh into Blender) and
    reimpell's Blender scene exporter
  • Consulants Numerique have announced that in anticipation of the next commercial release of Alpharis, the Alpharis player will be made available royalty free for all purposes as of 13th May.

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XSI Exporter 1.0.1c

A
new release of the XSI Exporter is now available, v1.0.1c.
Changes in this version:

  • Added material exporting
  • Added animation sampling (handle IK, other constraints
    seamlessly)
  • Fixed vertex output format for
    software skinning
  • Fixed a problem with translation
    keyframes
  • Added optimisation of resulting animations (eliminate identity tracks,
    collapse identical keyframes)
  • Fixed frame -> time conversion with varying Action bases
  • Reorganised GUI a little
  • Deal with case-insensitive fcurve references
  • Linux build fixes
  • Documentation bits and bobs I didn't have time for before

The binary release is just Windows, but as of yesterday night, it built
on Linux too so if any of you are using XSI on Linux it should work
there too provided you build it from source.

Click
here to download!

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Testimonials Page Added

I've just added a Testimonials Page
to the site, which contains a number of quotes from commercial users,
voicing their opinion of OGRE and how it has helped them in their
projects. We value feedback on real-world usage of OGRE, so if your
company / organisation has made a significant investment in projects
using OGRE, we would like to hear about your experiences – please mail
one of the team to let us know how you're getting on.

Updated VC 7.0 (.Net 2002) SDK

I've just updated the VC7.0 SDK for OGRE 1.0.1 since it came to my
attention that a couple of DLLs inside it were actually built against
VC6 in error. Apologies for this, I must have copied the wrong
dependency DLLs by accident. If you had problems with the VC7.0 SDK
asking for stlport_vc6_stldebug46.dll or stlport_vc646.dll, please get the updated version. Other SDKs are not affected.

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