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Object-Oriented Graphics Rendering Engine
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OgreDepthBuffer.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
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16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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26 -----------------------------------------------------------------------------
27 */
28 #ifndef __DepthBuffer_H__
29 #define __DepthBuffer_H__
30 
31 #include "OgrePrerequisites.h"
32 #include "OgreHeaderPrefix.h"
33 
34 namespace Ogre
35 {
83  {
84  public:
85  enum PoolId
86  {
87  POOL_NO_DEPTH = 0,
88  POOL_MANUAL_USAGE = 0,
89  POOL_DEFAULT = 1
90  };
91 
92  DepthBuffer( uint16 poolId, uint16 bitDepth, uint32 width, uint32 height,
93  uint32 fsaa, const String &fsaaHint, bool manual );
94  virtual ~DepthBuffer();
95 
98  void _setPoolId( uint16 poolId );
99 
101  virtual uint16 getPoolId() const;
102  virtual uint16 getBitDepth() const;
103  virtual uint32 getWidth() const;
104  virtual uint32 getHeight() const;
105  virtual uint32 getFsaa() const;
106  virtual const String& getFsaaHint() const;
107 
110  bool isManual() const;
111 
121  virtual bool isCompatible( RenderTarget *renderTarget ) const;
122 
130  virtual void _notifyRenderTargetAttached( RenderTarget *renderTarget );
131 
137  virtual void _notifyRenderTargetDetached( RenderTarget *renderTarget );
138 
139  protected:
141 
148 
149  bool mManual; //We don't Release manual surfaces on destruction
151 
152  void detachFromAllRenderTargets();
153  };
154 }
155 
156 #include "OgreHeaderSuffix.h"
157 
158 #endif
A 'canvas' which can receive the results of a rendering operation.
unsigned int uint32
Definition: OgrePlatform.h:344
#define _OgreExport
Definition: OgrePlatform.h:260
set< RenderTarget * >::type RenderTargetSet
RenderTargetSet mAttachedRenderTargets
An abstract class that contains a depth/stencil buffer.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
_StringBase String
unsigned short uint16
Definition: OgrePlatform.h:345