28 #ifndef __FrameListener_H__
29 #define __FrameListener_H__
98 { (void)evt;
return true; }
117 { (void)evt;
return true; }
128 { (void)evt;
return true; }
virtual bool frameEnded(const FrameEvent &evt)
Called just after a frame has been rendered.
float Real
Software floating point type.
virtual bool frameRenderingQueued(const FrameEvent &evt)
Called after all render targets have had their rendering commands issued, but before render windows h...
Real timeSinceLastEvent
Elapsed time in seconds since the last event.
A interface class defining a listener which can be used to receive notifications of frame events...
Struct containing information about a frame event.
virtual bool frameStarted(const FrameEvent &evt)
Called when a frame is about to begin rendering.
Real timeSinceLastFrame
Elapsed time in seconds since the last event of the same type, i.e.