29 #ifndef __LogConfig_H_
30 #define __LogConfig_H_
float Real
Software floating point type.
VertexReductionMethod reductionMethod
Reduction method to use.
Strategy for determining level of detail.
Structure for automatic LOD configuration.
Exact vertex count to be removed from each submesh.
Reduces the vertices, until the cost is bigger then the given value.
VertexReductionMethod
Type of the reduction.
bool outSkipped
Whether the LOD level generation was skipped, because it has same vertex count as the previous LOD le...
Real reductionValue
The value, which depends on reductionMethod.
vector< LodLevel >::type LodLevelList
size_t outUniqueVertexCount
This is set by ProgressiveMeshGenerator::build() function.
Real distance
Distance to swap the LOD.
Percentage of vertexes to be removed from each submesh.