OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::RTShader::ShaderGenerator::SGScheme Member List

This is the complete list of members for Ogre::RTShader::ShaderGenerator::SGScheme, including all inherited members.

addTechniqueEntry(SGTechnique *techEntry)Ogre::RTShader::ShaderGenerator::SGScheme
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
empty() const Ogre::RTShader::ShaderGenerator::SGSchemeinline
getRenderState()Ogre::RTShader::ShaderGenerator::SGScheme
getRenderState(const String &materialName, const String &groupName, unsigned short passIndex)Ogre::RTShader::ShaderGenerator::SGScheme
invalidate()Ogre::RTShader::ShaderGenerator::SGScheme
invalidate(const String &materialName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::RTShader::ShaderGenerator::SGScheme
mFogModeOgre::RTShader::ShaderGenerator::SGSchemeprotected
mNameOgre::RTShader::ShaderGenerator::SGSchemeprotected
mOutOfDateOgre::RTShader::ShaderGenerator::SGSchemeprotected
mRenderStateOgre::RTShader::ShaderGenerator::SGSchemeprotected
mTechniqueEntriesOgre::RTShader::ShaderGenerator::SGSchemeprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
removeTechniqueEntry(SGTechnique *techEntry)Ogre::RTShader::ShaderGenerator::SGScheme
SGScheme(const String &schemeName)Ogre::RTShader::ShaderGenerator::SGScheme
synchronizeWithFogSettings()Ogre::RTShader::ShaderGenerator::SGSchemeprotected
synchronizeWithLightSettings()Ogre::RTShader::ShaderGenerator::SGSchemeprotected
validate()Ogre::RTShader::ShaderGenerator::SGScheme
validate(const String &materialName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::RTShader::ShaderGenerator::SGScheme
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~SGScheme()Ogre::RTShader::ShaderGenerator::SGScheme