addTechniqueEntry(SGTechnique *techEntry) | Ogre::RTShader::ShaderGenerator::SGScheme | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
empty() const | Ogre::RTShader::ShaderGenerator::SGScheme | inline |
getRenderState() | Ogre::RTShader::ShaderGenerator::SGScheme | |
getRenderState(const String &materialName, const String &groupName, unsigned short passIndex) | Ogre::RTShader::ShaderGenerator::SGScheme | |
invalidate() | Ogre::RTShader::ShaderGenerator::SGScheme | |
invalidate(const String &materialName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::RTShader::ShaderGenerator::SGScheme | |
mFogMode | Ogre::RTShader::ShaderGenerator::SGScheme | protected |
mName | Ogre::RTShader::ShaderGenerator::SGScheme | protected |
mOutOfDate | Ogre::RTShader::ShaderGenerator::SGScheme | protected |
mRenderState | Ogre::RTShader::ShaderGenerator::SGScheme | protected |
mTechniqueEntries | Ogre::RTShader::ShaderGenerator::SGScheme | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
removeTechniqueEntry(SGTechnique *techEntry) | Ogre::RTShader::ShaderGenerator::SGScheme | |
SGScheme(const String &schemeName) | Ogre::RTShader::ShaderGenerator::SGScheme | |
synchronizeWithFogSettings() | Ogre::RTShader::ShaderGenerator::SGScheme | protected |
synchronizeWithLightSettings() | Ogre::RTShader::ShaderGenerator::SGScheme | protected |
validate() | Ogre::RTShader::ShaderGenerator::SGScheme | |
validate(const String &materialName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::RTShader::ShaderGenerator::SGScheme | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~SGScheme() | Ogre::RTShader::ShaderGenerator::SGScheme | |