Shader generator scheme class.
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#include <OgreShaderGenerator.h>
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| SGScheme (const String &schemeName) |
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| ~SGScheme () |
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void | addTechniqueEntry (SGTechnique *techEntry) |
| Add a technique to current techniques list. More...
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bool | empty () const |
| Return true if this scheme dose not contains any techniques. More...
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RenderState * | getRenderState () |
| Get global render state of this scheme. More...
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RenderState * | getRenderState (const String &materialName, const String &groupName, unsigned short passIndex) |
| Get specific pass render state. More...
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void | invalidate () |
| Invalidate the whole scheme. More...
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void | invalidate (const String &materialName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
| Invalidate specific material. More...
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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void | removeTechniqueEntry (SGTechnique *techEntry) |
| Remove a technique from the current techniques list. More...
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void | validate () |
| Validate the whole scheme. More...
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bool | validate (const String &materialName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
| Validate specific material. More...
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Shader generator scheme class.
Definition at line 667 of file OgreShaderGenerator.h.
Ogre::RTShader::ShaderGenerator::SGScheme::SGScheme |
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const String & |
schemeName | ) |
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Ogre::RTShader::ShaderGenerator::SGScheme::~SGScheme |
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void Ogre::RTShader::ShaderGenerator::SGScheme::addTechniqueEntry |
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SGTechnique * |
techEntry | ) |
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Add a technique to current techniques list.
bool Ogre::RTShader::ShaderGenerator::SGScheme::empty |
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const |
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RenderState* Ogre::RTShader::ShaderGenerator::SGScheme::getRenderState |
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RenderState* Ogre::RTShader::ShaderGenerator::SGScheme::getRenderState |
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const String & |
materialName, |
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const String & |
groupName, |
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unsigned short |
passIndex |
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void Ogre::RTShader::ShaderGenerator::SGScheme::invalidate |
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template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
void Ogre::RTShader::ShaderGenerator::SGScheme::removeTechniqueEntry |
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SGTechnique * |
techEntry | ) |
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Remove a technique from the current techniques list.
void Ogre::RTShader::ShaderGenerator::SGScheme::synchronizeWithFogSettings |
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Synchronize the fog settings of this scheme with the current settings of the scene.
void Ogre::RTShader::ShaderGenerator::SGScheme::synchronizeWithLightSettings |
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Synchronize the current light settings of this scheme with the current settings of the scene.
void Ogre::RTShader::ShaderGenerator::SGScheme::validate |
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FogMode Ogre::RTShader::ShaderGenerator::SGScheme::mFogMode |
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String Ogre::RTShader::ShaderGenerator::SGScheme::mName |
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bool Ogre::RTShader::ShaderGenerator::SGScheme::mOutOfDate |
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RenderState* Ogre::RTShader::ShaderGenerator::SGScheme::mRenderState |
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SGTechniqueList Ogre::RTShader::ShaderGenerator::SGScheme::mTechniqueEntries |
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The documentation for this class was generated from the following file: