singleton class for storing the capabilities of the graphics card. More...
#include <OgreRenderSystemCapabilities.h>
Public Types | |
typedef set< String >::type | ShaderProfiles |
Public Member Functions | |
RenderSystemCapabilities () | |
virtual | ~RenderSystemCapabilities () |
void | addShaderProfile (const String &profile) |
Adds the profile to the list of supported profiles. More... | |
virtual size_t | calculateSize () const |
ushort | getComputeProgramConstantBoolCount (void) const |
The number of boolean constants fragment programs support. More... | |
ushort | getComputeProgramConstantFloatCount (void) const |
The number of floating-point constants fragment programs support. More... | |
ushort | getComputeProgramConstantIntCount (void) const |
The number of integer constants fragment programs support. More... | |
String | getDeviceName () const |
gets the device name for render system More... | |
DriverVersion | getDriverVersion () const |
ushort | getFragmentProgramConstantBoolCount (void) const |
The number of boolean constants fragment programs support. More... | |
ushort | getFragmentProgramConstantFloatCount (void) const |
The number of floating-point constants fragment programs support. More... | |
ushort | getFragmentProgramConstantIntCount (void) const |
The number of integer constants fragment programs support. More... | |
ushort | getGeometryProgramConstantBoolCount (void) const |
The number of boolean constants geometry programs support. More... | |
ushort | getGeometryProgramConstantFloatCount (void) const |
The number of floating-point constants geometry programs support. More... | |
ushort | getGeometryProgramConstantIntCount (void) const |
The number of integer constants geometry programs support. More... | |
int | getGeometryProgramNumOutputVertices (void) const |
Get the number of vertices a single geometry program run can emit. More... | |
Real | getMaxPointSize (void) const |
Maximum point screen size in pixels. More... | |
Real | getMaxSupportedAnisotropy () |
Get the maximum supported anisotropic filtering. More... | |
bool | getNonPOW2TexturesLimited (void) const |
Are non-power of two textures limited in features? More... | |
ushort | getNumMultiRenderTargets (void) const |
The number of simultaneous render targets supported. More... | |
ushort | getNumTextureUnits (void) const |
Returns the number of texture units the current output hardware supports. More... | |
ushort | getNumVertexBlendMatrices (void) const |
Returns the number of matrices available to hardware vertex blending for this rendering system. More... | |
ushort | getNumVertexTextureUnits (void) const |
Get the number of vertex texture units supported. More... | |
ushort | getNumWorldMatrices (void) const |
String | getRenderSystemName (void) const |
Get the identifier of the rendersystem from which these capabilities were generated. More... | |
ushort | getStencilBufferBitDepth (void) const |
Determines the bit depth of the hardware accelerated stencil buffer, if supported. More... | |
const ShaderProfiles & | getSupportedShaderProfiles () const |
Returns a set of all supported shader profiles. More... | |
ushort | getTesselationDomainProgramConstantBoolCount (void) const |
The number of boolean constants fragment programs support. More... | |
ushort | getTesselationDomainProgramConstantFloatCount (void) const |
The number of floating-point constants fragment programs support. More... | |
ushort | getTesselationDomainProgramConstantIntCount (void) const |
The number of integer constants fragment programs support. More... | |
ushort | getTesselationHullProgramConstantBoolCount (void) const |
The number of boolean constants fragment programs support. More... | |
ushort | getTesselationHullProgramConstantFloatCount (void) const |
The number of floating-point constants fragment programs support. More... | |
ushort | getTesselationHullProgramConstantIntCount (void) const |
The number of integer constants fragment programs support. More... | |
GPUVendor | getVendor () const |
ushort | getVertexProgramConstantBoolCount (void) const |
The number of boolean constants vertex programs support. More... | |
ushort | getVertexProgramConstantFloatCount (void) const |
The number of floating-point constants vertex programs support. More... | |
ushort | getVertexProgramConstantIntCount (void) const |
The number of integer constants vertex programs support. More... | |
bool | getVertexTextureUnitsShared (void) const |
Get whether the vertex texture units are shared with the fragment processor. More... | |
bool | hasCapability (const Capabilities c) const |
Checks for a capability. More... | |
bool | isCapabilityRenderSystemSpecific (const Capabilities c) const |
Returns true if capability is render system specific. More... | |
bool | isCategoryRelevant (CapabilitiesCategory cat) |
Return whether a category is 'relevant' or not, ie will it be reported. More... | |
bool | isDriverOlderThanVersion (DriverVersion v) const |
bool | isShaderProfileSupported (const String &profile) const |
Returns true if profile is in the list of supported profiles. More... | |
void | log (Log *pLog) |
Write the capabilities to the pass in Log. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
void | parseDriverVersionFromString (const String &versionString) |
void | parseVendorFromString (const String &vendorString) |
Parse and set vendor. More... | |
void | removeShaderProfile (const String &profile) |
Remove a given shader profile, if present. More... | |
void | setCapability (const Capabilities c) |
Adds a capability flag. More... | |
void | setCategoryRelevant (CapabilitiesCategory cat, bool relevant) |
Mark a category as 'relevant' or not, ie will it be reported. More... | |
void | setComputeProgramConstantBoolCount (ushort c) |
The number of boolean constants compute programs support. More... | |
void | setComputeProgramConstantFloatCount (ushort c) |
The number of floating-point constants compute programs support. More... | |
void | setComputeProgramConstantIntCount (ushort c) |
The number of integer constants compute programs support. More... | |
void | setDeviceName (const String &name) |
sets the device name for Render system More... | |
void | setDriverVersion (const DriverVersion &version) |
Set the driver version. More... | |
void | setFragmentProgramConstantBoolCount (ushort c) |
The number of boolean constants fragment programs support. More... | |
void | setFragmentProgramConstantFloatCount (ushort c) |
The number of floating-point constants fragment programs support. More... | |
void | setFragmentProgramConstantIntCount (ushort c) |
The number of integer constants fragment programs support. More... | |
void | setGeometryProgramConstantBoolCount (ushort c) |
The number of boolean constants geometry programs support. More... | |
void | setGeometryProgramConstantFloatCount (ushort c) |
The number of floating-point constants geometry programs support. More... | |
void | setGeometryProgramConstantIntCount (ushort c) |
The number of integer constants geometry programs support. More... | |
void | setGeometryProgramNumOutputVertices (int numOutputVertices) |
Set the number of vertices a single geometry program run can emit. More... | |
void | setMaxPointSize (Real s) |
Maximum point screen size in pixels. More... | |
void | setMaxSupportedAnisotropy (Real s) |
Set the maximum supported anisotropic filtering. More... | |
void | setNonPOW2TexturesLimited (bool l) |
Non-POW2 textures limited. More... | |
void | setNumMultiRenderTargets (ushort num) |
The number of simultaneous render targets supported. More... | |
void | setNumTextureUnits (ushort num) |
void | setNumVertexBlendMatrices (ushort num) |
void | setNumVertexTextureUnits (ushort n) |
Set the number of vertex texture units supported. More... | |
void | setNumWorldMatrices (ushort num) |
void | setRenderSystemName (const String &rs) |
Set the identifier of the rendersystem from which these capabilities were generated. More... | |
void | setStencilBufferBitDepth (ushort num) |
void | setTesselationDomainProgramConstantBoolCount (ushort c) |
The number of boolean constants tesselation Domain programs support. More... | |
void | setTesselationDomainProgramConstantFloatCount (ushort c) |
The number of floating-point constants tesselation Domain programs support. More... | |
void | setTesselationDomainProgramConstantIntCount (ushort c) |
The number of integer constants tesselation Domain programs support. More... | |
void | setTesselationHullProgramConstantBoolCount (ushort c) |
The number of boolean constants tesselation Domain programs support. More... | |
void | setTesselationHullProgramConstantFloatCount (ushort c) |
The number of floating-point constants tesselation Hull programs support. More... | |
void | setTesselationHullProgramConstantIntCount (ushort c) |
The number of integer constants tesselation Domain programs support. More... | |
void | setVendor (GPUVendor v) |
void | setVertexProgramConstantBoolCount (ushort c) |
The number of boolean constants vertex programs support. More... | |
void | setVertexProgramConstantFloatCount (ushort c) |
The number of floating-point constants vertex programs support. More... | |
void | setVertexProgramConstantIntCount (ushort c) |
The number of integer constants vertex programs support. More... | |
void | setVertexTextureUnitsShared (bool shared) |
Set whether the vertex texture units are shared with the fragment processor. More... | |
void | unsetCapability (const Capabilities c) |
Remove a capability flag. More... | |
Static Public Member Functions | |
static GPUVendor | vendorFromString (const String &vendorString) |
Convert a vendor string to an enum. More... | |
static String | vendorToString (GPUVendor v) |
Convert a vendor enum to a string. More... | |
Static Private Member Functions | |
static void | initVendorStrings () |
Private Attributes | |
int | mCapabilities [CAPS_CATEGORY_COUNT] |
Stores the capabilities flags. More... | |
bool | mCategoryRelevant [CAPS_CATEGORY_COUNT] |
Which categories are relevant. More... | |
ushort | mComputeProgramConstantBoolCount |
The number of boolean constants compute programs support. More... | |
ushort | mComputeProgramConstantFloatCount |
The number of floating-point constants compute programs support. More... | |
ushort | mComputeProgramConstantIntCount |
The number of integer constants compute programs support. More... | |
String | mDeviceName |
The name of the device as reported by the render system. More... | |
DriverVersion | mDriverVersion |
This is used to build a database of RSC's if a RSC with same name, but newer version is introduced, the older one will be removed. More... | |
ushort | mFragmentProgramConstantBoolCount |
The number of boolean constants fragment programs support. More... | |
ushort | mFragmentProgramConstantFloatCount |
The number of floating-point constants fragment programs support. More... | |
ushort | mFragmentProgramConstantIntCount |
The number of integer constants fragment programs support. More... | |
ushort | mGeometryProgramConstantBoolCount |
The number of boolean constants vertex geometry support. More... | |
ushort | mGeometryProgramConstantFloatCount |
The number of floating-point constants geometry programs support. More... | |
ushort | mGeometryProgramConstantIntCount |
The number of integer constants vertex geometry support. More... | |
int | mGeometryProgramNumOutputVertices |
The number of vertices a geometry program can emit in a single run. More... | |
Real | mMaxPointSize |
The maximum point size. More... | |
Real | mMaxSupportedAnisotropy |
The maximum supported anisotropy. More... | |
bool | mNonPOW2TexturesLimited |
Are non-POW2 textures feature-limited? More... | |
ushort | mNumMultiRenderTargets |
The number of simultaneous render targets supported. More... | |
ushort | mNumTextureUnits |
The number of texture units available. More... | |
ushort | mNumVertexBlendMatrices |
The number of matrices available for hardware blending. More... | |
ushort | mNumVertexTextureUnits |
The number of vertex texture units supported. More... | |
ushort | mNumWorldMatrices |
The number of world matrices available. More... | |
String | mRenderSystemName |
The identifier associated with the render system for which these capabilities are valid. More... | |
ushort | mStencilBufferBitDepth |
The stencil buffer bit depth. More... | |
ShaderProfiles | mSupportedShaderProfiles |
The list of supported shader profiles. More... | |
ushort | mTesselationDomainProgramConstantBoolCount |
The number of boolean constants tesselation Domain programs support. More... | |
ushort | mTesselationDomainProgramConstantFloatCount |
The number of floating-point constants tesselation Domain programs support. More... | |
ushort | mTesselationDomainProgramConstantIntCount |
The number of integer constants tesselation Domain programs support. More... | |
ushort | mTesselationHullProgramConstantBoolCount |
The number of boolean constants tesselation Hull programs support. More... | |
ushort | mTesselationHullProgramConstantFloatCount |
The number of floating-point constants tesselation Hull programs support. More... | |
ushort | mTesselationHullProgramConstantIntCount |
The number of integer constants tesselation Hull programs support. More... | |
GPUVendor | mVendor |
GPU Vendor. More... | |
ushort | mVertexProgramConstantBoolCount |
The number of boolean constants vertex programs support. More... | |
ushort | mVertexProgramConstantFloatCount |
The number of floating-point constants vertex programs support. More... | |
ushort | mVertexProgramConstantIntCount |
The number of integer constants vertex programs support. More... | |
bool | mVertexTextureUnitsShared |
Are vertex texture units shared with fragment processor? More... | |
Static Private Attributes | |
static StringVector | msGPUVendorStrings |
singleton class for storing the capabilities of the graphics card.
Definition at line 281 of file OgreRenderSystemCapabilities.h.
typedef set<String>::type Ogre::RenderSystemCapabilities::ShaderProfiles |
Definition at line 286 of file OgreRenderSystemCapabilities.h.
Ogre::RenderSystemCapabilities::RenderSystemCapabilities | ( | ) |
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Adds the profile to the list of supported profiles.
Definition at line 557 of file OgreRenderSystemCapabilities.h.
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Definition at line 378 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants fragment programs support.
Definition at line 876 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants fragment programs support.
Definition at line 866 of file OgreRenderSystemCapabilities.h.
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The number of integer constants fragment programs support.
Definition at line 871 of file OgreRenderSystemCapabilities.h.
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gets the device name for render system
Definition at line 639 of file OgreRenderSystemCapabilities.h.
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Definition at line 394 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants fragment programs support.
Definition at line 627 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants fragment programs support.
Definition at line 617 of file OgreRenderSystemCapabilities.h.
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The number of integer constants fragment programs support.
Definition at line 622 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants geometry programs support.
Definition at line 612 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants geometry programs support.
Definition at line 602 of file OgreRenderSystemCapabilities.h.
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The number of integer constants geometry programs support.
Definition at line 607 of file OgreRenderSystemCapabilities.h.
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Get the number of vertices a single geometry program run can emit.
Definition at line 754 of file OgreRenderSystemCapabilities.h.
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Maximum point screen size in pixels.
Definition at line 695 of file OgreRenderSystemCapabilities.h.
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Get the maximum supported anisotropic filtering.
Definition at line 722 of file OgreRenderSystemCapabilities.h.
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Are non-power of two textures limited in features?
Definition at line 712 of file OgreRenderSystemCapabilities.h.
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The number of simultaneous render targets supported.
Definition at line 506 of file OgreRenderSystemCapabilities.h.
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Returns the number of texture units the current output hardware supports.
For use in rendering, this determines how many texture units the are available for multitexturing (i.e. rendering multiple textures in a single pass). Where a Material has multiple texture layers, it will try to use multitexturing where available, and where it is not available, will perform multipass rendering to achieve the same effect. This property only applies to the fixed-function pipeline, the number available to the programmable pipeline depends on the shader model in use.
Definition at line 482 of file OgreRenderSystemCapabilities.h.
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Returns the number of matrices available to hardware vertex blending for this rendering system.
Definition at line 500 of file OgreRenderSystemCapabilities.h.
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Get the number of vertex texture units supported.
Definition at line 733 of file OgreRenderSystemCapabilities.h.
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Definition at line 465 of file OgreRenderSystemCapabilities.h.
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Get the identifier of the rendersystem from which these capabilities were generated.
Definition at line 760 of file OgreRenderSystemCapabilities.h.
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Determines the bit depth of the hardware accelerated stencil buffer, if supported.
Definition at line 493 of file OgreRenderSystemCapabilities.h.
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Returns a set of all supported shader profiles.
Definition at line 580 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants fragment programs support.
Definition at line 845 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants fragment programs support.
Definition at line 835 of file OgreRenderSystemCapabilities.h.
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The number of integer constants fragment programs support.
Definition at line 840 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants fragment programs support.
Definition at line 814 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants fragment programs support.
Definition at line 804 of file OgreRenderSystemCapabilities.h.
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The number of integer constants fragment programs support.
Definition at line 809 of file OgreRenderSystemCapabilities.h.
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Definition at line 399 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants vertex programs support.
Definition at line 597 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants vertex programs support.
Definition at line 587 of file OgreRenderSystemCapabilities.h.
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The number of integer constants vertex programs support.
Definition at line 592 of file OgreRenderSystemCapabilities.h.
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Get whether the vertex texture units are shared with the fragment processor.
Definition at line 743 of file OgreRenderSystemCapabilities.h.
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Checks for a capability.
Definition at line 541 of file OgreRenderSystemCapabilities.h.
References CAPS_CATEGORY_MASK, and OGRE_CAPS_BITSHIFT.
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Returns true if capability is render system specific.
Definition at line 513 of file OgreRenderSystemCapabilities.h.
References Ogre::CAPS_CATEGORY_D3D9, Ogre::CAPS_CATEGORY_GL, and OGRE_CAPS_BITSHIFT.
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Return whether a category is 'relevant' or not, ie will it be reported.
Definition at line 777 of file OgreRenderSystemCapabilities.h.
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Definition at line 420 of file OgreRenderSystemCapabilities.h.
References Ogre::DriverVersion::build, Ogre::DriverVersion::major, Ogre::DriverVersion::minor, and Ogre::DriverVersion::release.
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Returns true if profile is in the list of supported profiles.
Definition at line 572 of file OgreRenderSystemCapabilities.h.
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Definition at line 96 of file OgreMemoryAllocatedObject.h.
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Definition at line 102 of file OgreMemoryAllocatedObject.h.
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Definition at line 108 of file OgreMemoryAllocatedObject.h.
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Definition at line 113 of file OgreMemoryAllocatedObject.h.
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Definition at line 119 of file OgreMemoryAllocatedObject.h.
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operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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Definition at line 73 of file OgreMemoryAllocatedObject.h.
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placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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Definition at line 91 of file OgreMemoryAllocatedObject.h.
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Definition at line 386 of file OgreRenderSystemCapabilities.h.
References Ogre::DriverVersion::fromString().
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Parse and set vendor.
Definition at line 410 of file OgreRenderSystemCapabilities.h.
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Remove a given shader profile, if present.
Definition at line 565 of file OgreRenderSystemCapabilities.h.
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Adds a capability flag.
Definition at line 523 of file OgreRenderSystemCapabilities.h.
References CAPS_CATEGORY_MASK, and OGRE_CAPS_BITSHIFT.
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Mark a category as 'relevant' or not, ie will it be reported.
Definition at line 771 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants compute programs support.
Definition at line 861 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants compute programs support.
Definition at line 851 of file OgreRenderSystemCapabilities.h.
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The number of integer constants compute programs support.
Definition at line 856 of file OgreRenderSystemCapabilities.h.
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sets the device name for Render system
Definition at line 633 of file OgreRenderSystemCapabilities.h.
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Set the driver version.
Definition at line 381 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants fragment programs support.
Definition at line 685 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants fragment programs support.
Definition at line 675 of file OgreRenderSystemCapabilities.h.
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The number of integer constants fragment programs support.
Definition at line 680 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants geometry programs support.
Definition at line 670 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants geometry programs support.
Definition at line 660 of file OgreRenderSystemCapabilities.h.
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The number of integer constants geometry programs support.
Definition at line 665 of file OgreRenderSystemCapabilities.h.
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Set the number of vertices a single geometry program run can emit.
Definition at line 749 of file OgreRenderSystemCapabilities.h.
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Maximum point screen size in pixels.
Definition at line 690 of file OgreRenderSystemCapabilities.h.
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Set the maximum supported anisotropic filtering.
Definition at line 717 of file OgreRenderSystemCapabilities.h.
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Non-POW2 textures limited.
Definition at line 700 of file OgreRenderSystemCapabilities.h.
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The number of simultaneous render targets supported.
Definition at line 460 of file OgreRenderSystemCapabilities.h.
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Definition at line 444 of file OgreRenderSystemCapabilities.h.
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Definition at line 454 of file OgreRenderSystemCapabilities.h.
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Set the number of vertex texture units supported.
Definition at line 728 of file OgreRenderSystemCapabilities.h.
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Definition at line 439 of file OgreRenderSystemCapabilities.h.
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Set the identifier of the rendersystem from which these capabilities were generated.
Definition at line 765 of file OgreRenderSystemCapabilities.h.
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Definition at line 449 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants tesselation Domain programs support.
Definition at line 830 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants tesselation Domain programs support.
Definition at line 820 of file OgreRenderSystemCapabilities.h.
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The number of integer constants tesselation Domain programs support.
Definition at line 825 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants tesselation Domain programs support.
Definition at line 799 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants tesselation Hull programs support.
Definition at line 789 of file OgreRenderSystemCapabilities.h.
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The number of integer constants tesselation Domain programs support.
Definition at line 794 of file OgreRenderSystemCapabilities.h.
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Definition at line 404 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants vertex programs support.
Definition at line 655 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants vertex programs support.
Definition at line 645 of file OgreRenderSystemCapabilities.h.
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The number of integer constants vertex programs support.
Definition at line 650 of file OgreRenderSystemCapabilities.h.
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Set whether the vertex texture units are shared with the fragment processor.
Definition at line 738 of file OgreRenderSystemCapabilities.h.
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Remove a capability flag.
Definition at line 532 of file OgreRenderSystemCapabilities.h.
References CAPS_CATEGORY_MASK, and OGRE_CAPS_BITSHIFT.
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Convert a vendor string to an enum.
Convert a vendor enum to a string.
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Stores the capabilities flags.
Definition at line 307 of file OgreRenderSystemCapabilities.h.
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Which categories are relevant.
Definition at line 309 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants compute programs support.
Definition at line 370 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants compute programs support.
Definition at line 366 of file OgreRenderSystemCapabilities.h.
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The number of integer constants compute programs support.
Definition at line 368 of file OgreRenderSystemCapabilities.h.
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The name of the device as reported by the render system.
Definition at line 311 of file OgreRenderSystemCapabilities.h.
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This is used to build a database of RSC's if a RSC with same name, but newer version is introduced, the older one will be removed.
Definition at line 291 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants fragment programs support.
Definition at line 332 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants fragment programs support.
Definition at line 328 of file OgreRenderSystemCapabilities.h.
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The number of integer constants fragment programs support.
Definition at line 330 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants vertex geometry support.
Definition at line 326 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants geometry programs support.
Definition at line 322 of file OgreRenderSystemCapabilities.h.
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The number of integer constants vertex geometry support.
Definition at line 324 of file OgreRenderSystemCapabilities.h.
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The number of vertices a geometry program can emit in a single run.
Definition at line 346 of file OgreRenderSystemCapabilities.h.
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The maximum point size.
Definition at line 336 of file OgreRenderSystemCapabilities.h.
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The maximum supported anisotropy.
Definition at line 340 of file OgreRenderSystemCapabilities.h.
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Are non-POW2 textures feature-limited?
Definition at line 338 of file OgreRenderSystemCapabilities.h.
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The number of simultaneous render targets supported.
Definition at line 334 of file OgreRenderSystemCapabilities.h.
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The number of texture units available.
Definition at line 301 of file OgreRenderSystemCapabilities.h.
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The number of matrices available for hardware blending.
Definition at line 305 of file OgreRenderSystemCapabilities.h.
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The number of vertex texture units supported.
Definition at line 342 of file OgreRenderSystemCapabilities.h.
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The number of world matrices available.
Definition at line 299 of file OgreRenderSystemCapabilities.h.
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The identifier associated with the render system for which these capabilities are valid.
Definition at line 313 of file OgreRenderSystemCapabilities.h.
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Definition at line 295 of file OgreRenderSystemCapabilities.h.
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The stencil buffer bit depth.
Definition at line 303 of file OgreRenderSystemCapabilities.h.
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The list of supported shader profiles.
Definition at line 350 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants tesselation Domain programs support.
Definition at line 364 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants tesselation Domain programs support.
Definition at line 360 of file OgreRenderSystemCapabilities.h.
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The number of integer constants tesselation Domain programs support.
Definition at line 362 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants tesselation Hull programs support.
Definition at line 358 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants tesselation Hull programs support.
Definition at line 354 of file OgreRenderSystemCapabilities.h.
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The number of integer constants tesselation Hull programs support.
Definition at line 356 of file OgreRenderSystemCapabilities.h.
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GPU Vendor.
Definition at line 293 of file OgreRenderSystemCapabilities.h.
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The number of boolean constants vertex programs support.
Definition at line 320 of file OgreRenderSystemCapabilities.h.
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The number of floating-point constants vertex programs support.
Definition at line 316 of file OgreRenderSystemCapabilities.h.
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The number of integer constants vertex programs support.
Definition at line 318 of file OgreRenderSystemCapabilities.h.
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Are vertex texture units shared with fragment processor?
Definition at line 344 of file OgreRenderSystemCapabilities.h.