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Object-Oriented Graphics Rendering Engine
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OgreGLES2HardwareBufferManager.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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28 
29 #ifndef __GLES2HardwareBufferManager_H__
30 #define __GLES2HardwareBufferManager_H__
31 
32 #include "OgreGLES2Prerequisites.h"
34 
35 namespace Ogre {
36  class GLES2StateCacheManager;
37 
40  {
41  protected:
44  VertexDeclaration* createVertexDeclarationImpl(void);
46  void destroyVertexDeclarationImpl(VertexDeclaration* decl);
47 
48  public:
52  HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize,
53  size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
55  HardwareIndexBufferSharedPtr createIndexBuffer(
56  HardwareIndexBuffer::IndexType itype, size_t numIndexes,
57  HardwareBuffer::Usage usage, bool useShadowBuffer = false);
59  RenderToVertexBufferSharedPtr createRenderToVertexBuffer();
61  createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String& name = "");
63  HardwareUniformBufferSharedPtr createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage,
64  bool useShadowBuffer, size_t binding, const String& name = "");
65  HardwareCounterBufferSharedPtr createCounterBuffer(size_t sizeBytes,
67  bool useShadowBuffer = false, const String& name = "");
68 
70  static GLenum getGLUsage(unsigned int usage);
71 
73  static GLenum getGLType(unsigned int type);
74 
75  GLES2StateCacheManager * getStateCacheManager() { return mStateCacheManager; }
76  };
77 
80  {
81  public:
84  {
85 
86  }
88  {
89  OGRE_DELETE mImpl;
90  }
91 
93  static GLenum getGLUsage(unsigned int usage)
95 
97  static GLenum getGLType(unsigned int type)
99  };
100 
101 }
102 
103 #endif
Singleton wrapper for hardware buffer manager.
Shared pointer implementation used to share uniform buffers.
#define _OgreGLES2Export
Shared pointer implementation used to share vertex buffers.
Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE.
GLES2HardwareBufferManagerBase as a Singleton.
An in memory cache of the OpenGL ES state.
Shared pointer implementation used to share index buffers.
static GLenum getGLType(unsigned int type)
Utility function to get the correct GL type based on VET's.
static GLenum getGLUsage(unsigned int usage)
Utility function to get the correct GL usage based on HBU's.
Base definition of a hardware buffer manager.
Usage
Enums describing buffer usage; not mutually exclusive.
#define OGRE_DELETE
static GLenum getGLUsage(unsigned int usage)
Utility function to get the correct GL usage based on HBU's.
Implementation of HardwareBufferManager for OpenGL ES.
This class declares the format of a set of vertex inputs, which can be issued to the rendering API th...
#define OGRE_NEW
Shared pointer implementation used to share counter buffers.
static GLenum getGLType(unsigned int type)
Utility function to get the correct GL type based on VET's.
Reference-counted shared pointer, used for objects where implicit destruction is required.
_StringBase String