OGRE  1.9
Object-Oriented Graphics Rendering Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
OgreShaderProgramProcessor.h
Go to the documentation of this file.
1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
8 Permission is hereby granted, free of charge, to any person obtaining a copy
9 of this software and associated documentation files (the "Software"), to deal
10 in the Software without restriction, including without limitation the rights
11 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 copies of the Software, and to permit persons to whom the Software is
13 furnished to do so, subject to the following conditions:
14 
15 The above copyright notice and this permission notice shall be included in
16 all copies or substantial portions of the Software.
17 
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 THE SOFTWARE.
25 -----------------------------------------------------------------------------
26 */
27 #ifndef _ShaderProgramProcessor_
28 #define _ShaderProgramProcessor_
29 
31 #include "OgreShaderParameter.h"
32 #include "OgreShaderFunctionAtom.h"
33 
34 
35 namespace Ogre {
36 namespace RTShader {
37 
50 {
51 
52 // Interface.
53 public:
54 
58 
60  virtual ~ProgramProcessor();
61 
63  virtual const String& getTargetLanguage() const = 0;
64 
70  virtual bool preCreateGpuPrograms(ProgramSet* programSet) = 0;
71 
76  virtual bool postCreateGpuPrograms(ProgramSet* programSet) = 0;
77 
78 // Protected types.
79 protected:
80 
81  //-----------------------------------------------------------------------------
82  // Class that holds merge parameter information.
84  {
85  // Interface.
86  public:
89 
90 
92  void clear();
93 
95  void addSourceParameter(ParameterPtr srcParam, int mask);
96 
98  size_t getSourceParameterCount() const { return mSrcParameterCount; }
99 
101  ParameterPtr getSourceParameter(unsigned int index) { return mSrcParameter[index]; }
102 
104  int getSourceParameterMask(unsigned int index) const { return mSrcParameterMask[index]; }
105 
107  int getDestinationParameterMask(unsigned int index) const { return mDstParameterMask[index]; }
108 
110  int getUsedFloatCount();
111 
113  ParameterPtr getDestinationParameter(int usage, int index);
114 
115  protected:
116 
118  void createDestinationParameter(int usage, int index);
119 
120 
121  protected:
122  // Destination merged parameter.
124  // Source parameters - 4 source at max 1,1,1,1 -> 4.
125  ParameterPtr mSrcParameter[4];
126  // Source parameters mask. OPM_ALL means all fields used, otherwise it is split source parameter.
127  int mSrcParameterMask[4];
128  // Destination parameters mask. OPM_ALL means all fields used, otherwise it is split source parameter.
129  int mDstParameterMask[4];
130  // The actual source parameters count.
132  // The number of used floats.
134  };
136 
137 
138  //-----------------------------------------------------------------------------
139  // A struct that defines merge parameters combination.
141  {
142  // The count of each source type. I.E (1 FLOAT1, 0 FLOAT2, 1 FLOAT3, 0 FLOAT4).
143  size_t srcParameterTypeCount[4];
144  // Source parameters mask. OPM_ALL means all fields used, otherwise it is split source parameter.
145  int srcParameterMask[4];
146 
148  int float1Count, int float1Mask,
149  int float2Count, int float2Mask,
150  int float3Count, int float3Mask,
151  int float4Count, int float4Mask)
152  {
153  srcParameterTypeCount[0] = float1Count;
154  srcParameterTypeCount[1] = float2Count;
155  srcParameterTypeCount[2] = float3Count;
156  srcParameterTypeCount[3] = float4Count;
157  srcParameterMask[0] = float1Mask;
158  srcParameterMask[1] = float2Mask;
159  srcParameterMask[2] = float3Mask;
160  srcParameterMask[3] = float4Mask;
161 
162  }
163  };
165 
166  //-----------------------------------------------------------------------------
170 
171 protected:
172 
174  void buildMergeCombinations();
175 
181  virtual bool compactVsOutputs(Function* vsMain, Function* fsMain);
182 
188  void countVsTexcoordOutputs(Function* vsMain, int& outTexCoordSlots, int& outTexCoordFloats);
189 
194  void buildTexcoordTable(const ShaderParameterList& paramList, ShaderParameterList outParamsTable[4]);
195 
196 
201  void mergeParameters(ShaderParameterList paramsTable[4], MergeParameterList& mergedParams, ShaderParameterList& splitParams);
202 
203 
208  void mergeParametersByPredefinedCombinations(ShaderParameterList paramsTable[4], MergeParameterList& mergedParams);
209 
215  bool mergeParametersByCombination(const MergeCombination& combination, ShaderParameterList paramsTable[4],
216  MergeParameter* mergedParameter);
217 
223  void mergeParametersReminders(ShaderParameterList paramsTable[4], MergeParameterList& mergedParams, ShaderParameterList& splitParams);
224 
225 
227  void generateLocalSplitParameters(Function* func, GpuProgramType progType, MergeParameterList& mergedParams, ShaderParameterList& splitParams, LocalParameterMap& localParamsMap);
228 
231  void rebuildParameterList(Function* func, int paramsUsage, MergeParameterList& mergedParams);
232 
234  void rebuildFunctionInvocations(FunctionAtomInstanceList& funcAtomList, MergeParameterList& mergedParams, LocalParameterMap& localParamsMap);
235 
237  void buildParameterReferenceMap(FunctionAtomInstanceList& funcAtomList, ParameterOperandMap& paramsRefMap);
238 
240  void replaceParametersReferences(MergeParameterList& mergedParams, ParameterOperandMap& paramsRefMap);
241 
243  void replaceSplitParametersReferences(LocalParameterMap& localParamsMap, ParameterOperandMap& paramsRefMap);
244 
246  static int getParameterFloatCount(GpuConstantType type);
247 
249  static int getParameterMaskByType(GpuConstantType type);
250 
252  static int getParameterMaskByFloatCount(int floatCount);
253 
255  void bindAutoParameters(Program* pCpuProgram, GpuProgramPtr pGpuProgram);
256 
257 protected:
258  // Merging combinations defs.
260  // Maximum texcoord slots.
262  // Maximum texcoord floats count.
264  map<Function *, String *>::type mFunctionMap; // Map between function signatures and source code
265 
266 };
267 
268 
272 }
273 }
274 
275 #endif
276 
map< Parameter *, ParameterPtr >::type LocalParameterMap
std::vector< T, A > type
vector< ParameterPtr >::type ShaderParameterList
MergeCombination(int float1Count, int float1Mask, int float2Count, int float2Mask, int float3Count, int float3Mask, int float4Count, int float4Mask)
map< Function *, String * >::type mFunctionMap
GpuProgramType
Enumerates the types of programs which can run on the GPU.
A class that provides extra processing services on CPU based programs.
#define _OgreRTSSExport
int getDestinationParameterMask(unsigned int index) const
Return destination parameter mask by index.
int getSourceParameterMask(unsigned int index) const
Return source parameter mask by index.
ParameterPtr getSourceParameter(unsigned int index)
Return source parameter by index.
size_t getSourceParameterCount() const
Return the source parameter count.
vector< MergeParameter >::type MergeParameterList
GpuConstantType
Enumeration of the types of constant we may encounter in programs.
A class that represents a shader based program function.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
std::map< K, V, P, A > type
vector< FunctionAtom * >::type FunctionAtomInstanceList
vector< MergeCombination >::type MergeCombinationList
A class that represents a shader based program.
_StringBase String
Container class for shader based programs.
map< Parameter *, OperandPtrVector >::type ParameterOperandMap