#include <OgreInstancedGeometry.h>
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| InstancedObject (unsigned short index) |
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| InstancedObject (unsigned short index, SkeletonInstance *skeleton, AnimationStateSet *animations) |
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| ~InstancedObject () |
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void | addBucketToList (GeometryBucket *bucket) |
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AnimationState * | getAnimationState (const String &name) const |
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GeometryBucketList & | getGeometryBucketList (void) |
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Matrix3 | getLocalAxes (void) const |
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Quaternion & | getOrientation (void) |
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const Vector3 & | getPosition (void) const |
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const Vector3 & | getScale () const |
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SkeletonInstance * | getSkeletonInstance (void) |
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void | needUpdate () |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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void | pitch (const Radian &angle) |
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void | roll (const Radian &angle) |
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void | rotate (const Quaternion &q) |
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void | setOrientation (const Quaternion &q) |
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void | setPosition (Vector3 position) |
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void | setPositionAndOrientation (Vector3 p, const Quaternion &q) |
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void | setScale (const Vector3 &scale) |
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void | translate (const Matrix3 &axes, const Vector3 &move) |
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void | translate (const Vector3 &d) |
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void | updateAnimation (void) |
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void | yaw (const Radian &angle) |
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Definition at line 261 of file OgreInstancedGeometry.h.
Enumerator |
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TS_LOCAL |
Transform is relative to the local space.
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TS_PARENT |
Transform is relative to the space of the parent node.
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TS_WORLD |
Transform is relative to world space.
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Definition at line 265 of file OgreInstancedGeometry.h.
Ogre::InstancedGeometry::InstancedObject::InstancedObject |
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unsigned short |
index | ) |
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Ogre::InstancedGeometry::InstancedObject::~InstancedObject |
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void Ogre::InstancedGeometry::InstancedObject::addBucketToList |
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GeometryBucket * |
bucket | ) |
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AnimationState* Ogre::InstancedGeometry::InstancedObject::getAnimationState |
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const String & |
name | ) |
const |
GeometryBucketList& Ogre::InstancedGeometry::InstancedObject::getGeometryBucketList |
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void |
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inline |
Matrix3 Ogre::InstancedGeometry::InstancedObject::getLocalAxes |
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void |
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const |
Quaternion& Ogre::InstancedGeometry::InstancedObject::getOrientation |
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void |
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const Vector3& Ogre::InstancedGeometry::InstancedObject::getPosition |
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void |
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const |
const Vector3& Ogre::InstancedGeometry::InstancedObject::getScale |
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const |
SkeletonInstance* Ogre::InstancedGeometry::InstancedObject::getSkeletonInstance |
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void |
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inline |
void Ogre::InstancedGeometry::InstancedObject::needUpdate |
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template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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) |
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inlineinherited |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
void Ogre::InstancedGeometry::InstancedObject::pitch |
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const Radian & |
angle | ) |
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void Ogre::InstancedGeometry::InstancedObject::roll |
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const Radian & |
angle | ) |
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void Ogre::InstancedGeometry::InstancedObject::rotate |
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const Quaternion & |
q | ) |
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void Ogre::InstancedGeometry::InstancedObject::setOrientation |
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const Quaternion & |
q | ) |
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void Ogre::InstancedGeometry::InstancedObject::setPosition |
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Vector3 |
position | ) |
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void Ogre::InstancedGeometry::InstancedObject::setPositionAndOrientation |
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Vector3 |
p, |
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const Quaternion & |
q |
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) |
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void Ogre::InstancedGeometry::InstancedObject::setScale |
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const Vector3 & |
scale | ) |
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void Ogre::InstancedGeometry::InstancedObject::translate |
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const Matrix3 & |
axes, |
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const Vector3 & |
move |
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) |
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void Ogre::InstancedGeometry::InstancedObject::translate |
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const Vector3 & |
d | ) |
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void Ogre::InstancedGeometry::InstancedObject::updateAnimation |
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void |
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void Ogre::InstancedGeometry::InstancedObject::yaw |
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const Radian & |
angle | ) |
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Matrix4* Ogre::InstancedGeometry::InstancedObject::mBoneMatrices |
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Matrix4* Ogre::InstancedGeometry::InstancedObject::mBoneWorldMatrices |
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unsigned long Ogre::InstancedGeometry::InstancedObject::mFrameAnimationLastUpdated |
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unsigned short Ogre::InstancedGeometry::InstancedObject::mIndex |
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unsigned short Ogre::InstancedGeometry::InstancedObject::mNumBoneMatrices |
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Quaternion Ogre::InstancedGeometry::InstancedObject::mOrientation |
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Vector3 Ogre::InstancedGeometry::InstancedObject::mPosition |
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Vector3 Ogre::InstancedGeometry::InstancedObject::mScale |
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Matrix4 Ogre::InstancedGeometry::InstancedObject::mTransformation |
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The documentation for this class was generated from the following file: