Utility class which defines the sub-parts of an Entity. More...
#include <OgreSubEntity.h>
Public Member Functions | |
bool | _getBuffersMarkedForAnimation (void) const |
Are buffers already marked as vertex animated? More... | |
VertexData * | _getHardwareVertexAnimVertexData (void) |
Advanced method to get the hardware morph vertex information. More... | |
TempBlendedBufferInfo * | _getSkelAnimTempBufferInfo (void) |
Advanced method to get the temp buffer information for software skeletal animation. More... | |
VertexData * | _getSkelAnimVertexData (void) |
Advanced method to get the temporarily blended vertex information for entities which are software skinned. More... | |
VertexData * | _getSoftwareVertexAnimVertexData (void) |
Advanced method to get the temporarily blended software morph vertex information. More... | |
TempBlendedBufferInfo * | _getVertexAnimTempBufferInfo (void) |
Advanced method to get the temp buffer information for software morph animation. More... | |
void | _invalidateCameraCache () |
Invalidate the camera distance cache. More... | |
void | _markBuffersUnusedForAnimation (void) |
Mark all vertex data as so far unanimated. More... | |
void | _markBuffersUsedForAnimation (void) |
Mark all vertex data as animated. More... | |
void | _restoreBuffersForUnusedAnimation (bool hardwareAnimation) |
Internal method to copy original vertex data to the morph structures should there be no active animation in use. More... | |
void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Overridden from Renderable to provide some custom behaviour. More... | |
bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. More... | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. More... | |
size_t | getIndexDataEndIndex () const |
Returns the current value of the start index used for drawing. More... | |
size_t | getIndexDataStartIndex () const |
Returns the current value of the start index used for drawing. More... | |
const LightList & | getLights (void) const |
Gets a list of lights, ordered relative to how close they are to this renderable. More... | |
const MaterialPtr & | getMaterial (void) const |
Overridden - see Renderable. More... | |
const String & | getMaterialName () const |
Gets the name of the Material in use by this instance. More... | |
unsigned short | getNumWorldTransforms (void) const |
Overridden - see Renderable. More... | |
Entity * | getParent (void) const |
Accessor to get parent Entity. More... | |
virtual bool | getPolygonModeOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
void | getRenderOperation (RenderOperation &op) |
Overridden - see Renderable. More... | |
virtual uint8 | getRenderQueueGroup (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. More... | |
virtual ushort | getRenderQueuePriority (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. More... | |
virtual RenderSystemData * | getRenderSystemData () const |
Gets RenderSystem private data. More... | |
Real | getSquaredViewDepth (const Camera *cam) const |
Overridden, see Renderable. More... | |
SubMesh * | getSubMesh (void) |
Accessor method to read mesh data. More... | |
Technique * | getTechnique (void) const |
Overridden - see Renderable. More... | |
bool | getUseIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. More... | |
bool | getUseIdentityView (void) const |
Returns whether or not to use an 'identity' view. More... | |
virtual OGRE_DEPRECATED const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. More... | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. More... | |
VertexData * | getVertexDataForBinding (void) |
Retrieve the VertexData which should be used for GPU binding. More... | |
void | getWorldTransforms (Matrix4 *xform) const |
Overridden - see Renderable. More... | |
bool | hasCustomParameter (size_t index) const |
Checks whether a custom value is associated with this Renderable at the given index. More... | |
virtual bool | isRenderQueueGroupSet (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. More... | |
virtual bool | isRenderQueuePrioritySet (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. More... | |
virtual bool | isVisible (void) const |
Returns whether or not this SubEntity is supposed to be visible. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
Called immediately after the Renderable has been rendered. More... | |
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
Called just prior to the Renderable being rendered. More... | |
void | removeCustomParameter (size_t index) |
Removes a custom value which is associated with this Renderable at the given index. More... | |
void | resetIndexDataStartEndIndex () |
Reset the custom start/end index to the default values. More... | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. More... | |
void | setIndexDataEndIndex (size_t end_index) |
Tells this SubEntity to draw a subset of the SubMesh by adjusting the index buffer extents. More... | |
void | setIndexDataStartIndex (size_t start_index) |
Tells this SubEntity to draw a subset of the SubMesh by adjusting the index buffer extents. More... | |
void | setMaterial (const MaterialPtr &material) |
Sets a Material to be used. More... | |
void | setMaterialName (const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
Sets the name of the Material to be used. More... | |
virtual void | setPolygonModeOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. More... | |
virtual void | setRenderQueueGroup (uint8 queueID) |
Sets the render queue group this SubEntity will be rendered through. More... | |
virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
Sets the render queue group and group priority this SubEntity will be rendered through. More... | |
virtual void | setRenderSystemData (RenderSystemData *val) const |
Sets RenderSystem private data. More... | |
void | setUseIdentityProjection (bool useIdentityProjection) |
Sets whether or not to use an 'identity' projection. More... | |
void | setUseIdentityView (bool useIdentityView) |
Sets whether or not to use an 'identity' view. More... | |
virtual OGRE_DEPRECATED void | setUserAny (const Any &anything) |
virtual void | setVisible (bool visible) |
Tells this SubEntity whether to be visible or not. More... | |
Protected Types | |
typedef map< size_t, Vector4 > ::type | CustomParameterMap |
Protected Member Functions | |
SubEntity (Entity *parent, SubMesh *subMeshBasis) | |
Private constructor - don't allow creation by anybody else. More... | |
virtual | ~SubEntity () |
Private destructor. More... | |
void | prepareTempBlendBuffers (void) |
Internal method for preparing this Entity for use in animation. More... | |
Protected Attributes | |
const Camera * | mCachedCamera |
The camera for which the cached distance is valid. More... | |
Real | mCachedCameraDist |
Cached distance to last camera for getSquaredViewDepth. More... | |
CustomParameterMap | mCustomParameters |
ushort | mHardwarePoseCount |
Number of hardware blended poses supported by material. More... | |
VertexData * | mHardwareVertexAnimVertexData |
Vertex data details for hardware Vertex anim of shared geometry. More... | |
size_t | mIndexEnd |
override the end index for the RenderOperation More... | |
size_t | mIndexStart |
override the start index for the RenderOperation More... | |
unsigned short | mMaterialLodIndex |
The LOD number of the material to use, calculated by Entity::_notifyCurrentCamera. More... | |
MaterialPtr | mMaterialPtr |
Cached pointer to material. More... | |
Entity * | mParentEntity |
Pointer to parent. More... | |
bool | mPolygonModeOverrideable |
uint8 | mRenderQueueID |
The render queue to use when rendering this renderable. More... | |
bool | mRenderQueueIDSet |
Flags whether the RenderQueue's default should be used. More... | |
ushort | mRenderQueuePriority |
The render queue priority to use when rendering this renderable. More... | |
bool | mRenderQueuePrioritySet |
Flags whether the RenderQueue's default should be used. More... | |
RenderSystemData * | mRenderSystemData |
User objects binding. More... | |
VertexData * | mSkelAnimVertexData |
Blend buffer details for dedicated geometry. More... | |
VertexData * | mSoftwareVertexAnimVertexData |
Vertex data details for software Vertex anim of shared geometry. More... | |
SubMesh * | mSubMesh |
Pointer to the SubMesh defining geometry. More... | |
TempBlendedBufferInfo | mTempSkelAnimInfo |
Quick lookup of buffers. More... | |
TempBlendedBufferInfo | mTempVertexAnimInfo |
Temp buffer details for software Vertex anim geometry. More... | |
bool | mUseIdentityProjection |
bool | mUseIdentityView |
UserObjectBindings | mUserObjectBindings |
bool | mVertexAnimationAppliedThisFrame |
Have we applied any vertex animation to geometry? More... | |
bool | mVisible |
Is this SubEntity visible? More... | |
Friends | |
class | Entity |
class | SceneManager |
Utility class which defines the sub-parts of an Entity.
Definition at line 63 of file OgreSubEntity.h.
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protectedinherited |
Definition at line 414 of file OgreRenderable.h.
Private constructor - don't allow creation by anybody else.
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protectedvirtual |
Private destructor.
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inline |
Are buffers already marked as vertex animated?
Definition at line 296 of file OgreSubEntity.h.
VertexData* Ogre::SubEntity::_getHardwareVertexAnimVertexData | ( | void | ) |
Advanced method to get the hardware morph vertex information.
TempBlendedBufferInfo* Ogre::SubEntity::_getSkelAnimTempBufferInfo | ( | void | ) |
Advanced method to get the temp buffer information for software skeletal animation.
VertexData* Ogre::SubEntity::_getSkelAnimVertexData | ( | void | ) |
Advanced method to get the temporarily blended vertex information for entities which are software skinned.
VertexData* Ogre::SubEntity::_getSoftwareVertexAnimVertexData | ( | void | ) |
Advanced method to get the temporarily blended software morph vertex information.
TempBlendedBufferInfo* Ogre::SubEntity::_getVertexAnimTempBufferInfo | ( | void | ) |
Advanced method to get the temp buffer information for software morph animation.
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inline |
Invalidate the camera distance cache.
Definition at line 308 of file OgreSubEntity.h.
void Ogre::SubEntity::_markBuffersUnusedForAnimation | ( | void | ) |
Mark all vertex data as so far unanimated.
void Ogre::SubEntity::_markBuffersUsedForAnimation | ( | void | ) |
Mark all vertex data as animated.
void Ogre::SubEntity::_restoreBuffersForUnusedAnimation | ( | bool | hardwareAnimation | ) |
Internal method to copy original vertex data to the morph structures should there be no active animation in use.
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virtual |
Overridden from Renderable to provide some custom behaviour.
Reimplemented from Ogre::Renderable.
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virtual |
Method which reports whether this renderable would normally cast a shadow.
Reimplemented from Ogre::Renderable.
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inlineinherited |
Gets the custom value associated with this Renderable at the given index.
index | Index of the parameter to retrieve. |
Definition at line 268 of file OgreRenderable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
size_t Ogre::SubEntity::getIndexDataEndIndex | ( | ) | const |
Returns the current value of the start index used for drawing.
size_t Ogre::SubEntity::getIndexDataStartIndex | ( | ) | const |
Returns the current value of the start index used for drawing.
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virtual |
Gets a list of lights, ordered relative to how close they are to this renderable.
Implements Ogre::Renderable.
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virtual |
Overridden - see Renderable.
Implements Ogre::Renderable.
const String& Ogre::SubEntity::getMaterialName | ( | ) | const |
Gets the name of the Material in use by this instance.
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virtual |
Overridden - see Renderable.
Reimplemented from Ogre::Renderable.
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inline |
Accessor to get parent Entity.
Definition at line 203 of file OgreSubEntity.h.
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inlinevirtualinherited |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable.
Definition at line 332 of file OgreRenderable.h.
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virtual |
Overridden - see Renderable.
Implements Ogre::Renderable.
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virtual |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
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virtual |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
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inlinevirtualinherited |
Gets RenderSystem private data.
Definition at line 399 of file OgreRenderable.h.
Overridden, see Renderable.
Implements Ogre::Renderable.
SubMesh* Ogre::SubEntity::getSubMesh | ( | void | ) |
Accessor method to read mesh data.
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virtual |
Overridden - see Renderable.
Reimplemented from Ogre::Renderable.
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inlineinherited |
Returns whether or not to use an 'identity' projection.
Definition at line 178 of file OgreRenderable.h.
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inlineinherited |
Returns whether or not to use an 'identity' view.
Definition at line 203 of file OgreRenderable.h.
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inlinevirtualinherited |
Definition at line 349 of file OgreRenderable.h.
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inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 355 of file OgreRenderable.h.
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inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 361 of file OgreRenderable.h.
VertexData* Ogre::SubEntity::getVertexDataForBinding | ( | void | ) |
Retrieve the VertexData which should be used for GPU binding.
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virtual |
Overridden - see Renderable.
Implements Ogre::Renderable.
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inlineinherited |
Checks whether a custom value is associated with this Renderable at the given index.
index | Index of the parameter to check for existence. |
Definition at line 259 of file OgreRenderable.h.
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virtual |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
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virtual |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
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virtual |
Returns whether or not this SubEntity is supposed to be visible.
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inlineinherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inlinevirtualinherited |
Called immediately after the Renderable has been rendered.
Definition at line 128 of file OgreRenderable.h.
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protected |
Internal method for preparing this Entity for use in animation.
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inlinevirtualinherited |
Called just prior to the Renderable being rendered.
Reimplemented in Ogre::BillboardChain.
Definition at line 123 of file OgreRenderable.h.
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inlineinherited |
Removes a custom value which is associated with this Renderable at the given index.
index | Index of the parameter to remove. |
Definition at line 250 of file OgreRenderable.h.
void Ogre::SubEntity::resetIndexDataStartEndIndex | ( | ) |
Reset the custom start/end index to the default values.
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inlineinherited |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used. |
value | The value to associate. |
Definition at line 241 of file OgreRenderable.h.
void Ogre::SubEntity::setIndexDataEndIndex | ( | size_t | end_index | ) |
void Ogre::SubEntity::setIndexDataStartIndex | ( | size_t | start_index | ) |
Tells this SubEntity to draw a subset of the SubMesh by adjusting the index buffer extents.
Default value is zero so that the entire index buffer is used when drawing. Valid values are zero to getIndexDataEndIndex()
void Ogre::SubEntity::setMaterial | ( | const MaterialPtr & | material | ) |
void Ogre::SubEntity::setMaterialName | ( | const String & | name, |
const String & | groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME |
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) |
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inlinevirtualinherited |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
override | true means that a lower camera detail will override this renderables detail level, false means it won't. |
Definition at line 324 of file OgreRenderable.h.
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virtual |
Sets the render queue group this SubEntity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
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virtual |
Sets the render queue group and group priority this SubEntity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
priority | The priority within a group to use. |
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inlinevirtualinherited |
Sets RenderSystem private data.
Definition at line 407 of file OgreRenderable.h.
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inlineinherited |
Sets whether or not to use an 'identity' projection.
Definition at line 164 of file OgreRenderable.h.
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inlineinherited |
Sets whether or not to use an 'identity' view.
Definition at line 189 of file OgreRenderable.h.
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inlinevirtualinherited |
Sets any kind of user value on this object.
Definition at line 344 of file OgreRenderable.h.
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virtual |
Tells this SubEntity whether to be visible or not.
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friend |
Definition at line 66 of file OgreSubEntity.h.
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friend |
Definition at line 67 of file OgreSubEntity.h.
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mutableprotected |
The camera for which the cached distance is valid.
Definition at line 126 of file OgreSubEntity.h.
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mutableprotected |
Cached distance to last camera for getSquaredViewDepth.
Definition at line 124 of file OgreSubEntity.h.
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protectedinherited |
Definition at line 415 of file OgreRenderable.h.
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protected |
Number of hardware blended poses supported by material.
Definition at line 122 of file OgreSubEntity.h.
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protected |
Vertex data details for hardware Vertex anim of shared geometry.
Definition at line 118 of file OgreSubEntity.h.
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protected |
override the end index for the RenderOperation
Definition at line 90 of file OgreSubEntity.h.
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protected |
override the start index for the RenderOperation
Definition at line 87 of file OgreSubEntity.h.
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The LOD number of the material to use, calculated by Entity::_notifyCurrentCamera.
Definition at line 105 of file OgreSubEntity.h.
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protected |
Cached pointer to material.
Definition at line 81 of file OgreSubEntity.h.
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protected |
Pointer to parent.
Definition at line 78 of file OgreSubEntity.h.
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protectedinherited |
Definition at line 416 of file OgreRenderable.h.
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protected |
The render queue to use when rendering this renderable.
Definition at line 96 of file OgreSubEntity.h.
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protected |
Flags whether the RenderQueue's default should be used.
Definition at line 98 of file OgreSubEntity.h.
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protected |
The render queue priority to use when rendering this renderable.
Definition at line 100 of file OgreSubEntity.h.
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protected |
Flags whether the RenderQueue's default should be used.
Definition at line 102 of file OgreSubEntity.h.
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mutableprotectedinherited |
User objects binding.
Definition at line 420 of file OgreRenderable.h.
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protected |
Blend buffer details for dedicated geometry.
Definition at line 108 of file OgreSubEntity.h.
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protected |
Vertex data details for software Vertex anim of shared geometry.
Definition at line 114 of file OgreSubEntity.h.
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protected |
Pointer to the SubMesh defining geometry.
Definition at line 84 of file OgreSubEntity.h.
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protected |
Quick lookup of buffers.
Definition at line 110 of file OgreSubEntity.h.
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protected |
Temp buffer details for software Vertex anim geometry.
Definition at line 112 of file OgreSubEntity.h.
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protectedinherited |
Definition at line 417 of file OgreRenderable.h.
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protectedinherited |
Definition at line 418 of file OgreRenderable.h.
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protectedinherited |
Definition at line 419 of file OgreRenderable.h.
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protected |
Have we applied any vertex animation to geometry?
Definition at line 120 of file OgreSubEntity.h.
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protected |
Is this SubEntity visible?
Definition at line 93 of file OgreSubEntity.h.