Structure for holding a position & orientation pair. More...
#include <OgreSceneManager.h>
Public Attributes | |
Quaternion | orientation |
Vector3 | position |
Structure for holding a position & orientation pair.
Definition at line 70 of file OgreSceneManager.h.
Quaternion Ogre::ViewPoint::orientation |
Definition at line 73 of file OgreSceneManager.h.
Vector3 Ogre::ViewPoint::position |
Definition at line 72 of file OgreSceneManager.h.