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Object-Oriented Graphics Rendering Engine
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OgreVertexIndexData.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 #ifndef __VertexIndexData_H__
29 #define __VertexIndexData_H__
30 
31 #include "OgrePrerequisites.h"
34 #include "OgreHeaderPrefix.h"
35 
36 namespace Ogre {
44  typedef vector<HardwareBuffer::Usage>::type BufferUsageList;
46 
47 
50  {
51  private:
53  VertexData(const VertexData& rhs); /* do nothing, should not use */
55  VertexData& operator=(const VertexData& rhs); /* do not use */
56 
58  public:
75  ~VertexData();
76 
88  size_t vertexStart;
90  size_t vertexCount;
91 
92 
95  {
96  unsigned short targetBufferIndex;
98  };
104 
110  VertexData* clone(bool copyData = true, HardwareBufferManagerBase* mgr = 0) const;
111 
131  void prepareForShadowVolume(void);
132 
147 
148 
167  void reorganiseBuffers(VertexDeclaration* newDeclaration, const BufferUsageList& bufferUsage,
168  HardwareBufferManagerBase* mgr = 0);
169 
187  void reorganiseBuffers(VertexDeclaration* newDeclaration, HardwareBufferManagerBase* mgr = 0);
188 
198  void closeGapsInBindings(void);
199 
208  void removeUnusedBuffers(void);
209 
217  void convertPackedColour(VertexElementType srcType, VertexElementType destType);
218 
219 
235  ushort allocateHardwareAnimationElements(ushort count, bool animateNormals);
236 
237 
238 
239  };
240 
243  {
244  protected:
246  IndexData(const IndexData& rhs); /* do nothing, should not use */
248  IndexData& operator=(const IndexData& rhs); /* do not use */
249  public:
250  IndexData();
251  ~IndexData();
254 
256  size_t indexStart;
257 
259  size_t indexCount;
260 
266  IndexData* clone(bool copyData = true, HardwareBufferManagerBase* mgr = 0) const;
267 
276  void optimiseVertexCacheTriList(void);
277 
278  };
279 
286  {
287  public:
288  enum CacheType {
289  FIFO, LRU
290  };
291 
292  VertexCacheProfiler(unsigned int cachesize = 16, CacheType cachetype = FIFO )
293  : size ( cachesize ), tail (0), buffersize (0), hit (0), miss (0)
294  {
295  cache = OGRE_ALLOC_T(uint32, size, MEMCATEGORY_GEOMETRY);
296  }
297 
299  {
301  }
302 
303  void profile(const HardwareIndexBufferSharedPtr& indexBuffer);
304  void reset() { hit = 0; miss = 0; tail = 0; buffersize = 0; }
305  void flush() { tail = 0; buffersize = 0; }
306 
307  unsigned int getHits() { return hit; }
308  unsigned int getMisses() { return miss; }
309  unsigned int getSize() { return size; }
310  private:
311  unsigned int size;
313 
314  unsigned int tail, buffersize;
315  unsigned int hit, miss;
316 
317  bool inCache(unsigned int index);
318  };
321 }
322 
323 #include "OgreHeaderSuffix.h"
324 
325 #endif
326 
vector< HardwareAnimationData >::type HardwareAnimationDataList
#define OGRE_ALLOC_T(T, count, category)
Allocate a block of memory for a primitive type, and indicate the category of usage.
float Real
Software floating point type.
unsigned int uint32
Definition: OgrePlatform.h:344
#define _OgreExport
Definition: OgrePlatform.h:260
Records the state of all the vertex buffer bindings required to provide a vertex declaration with the...
HardwareIndexBufferSharedPtr indexBuffer
Pointer to the HardwareIndexBuffer to use, must be specified if useIndexes = true.
HardwareAnimationDataList hwAnimationDataList
VertexElements used for hardware morph / pose animation.
size_t hwAnimDataItemsUsed
Number of hardware animation data items used.
Struct used to hold hardware morph / pose vertex data information.
Vertex cache profiler.
size_t indexStart
Index in the buffer to start from for this operation.
Shared pointer implementation used to share vertex buffers.
size_t vertexCount
The number of vertices used in this operation.
VertexCacheProfiler(unsigned int cachesize=16, CacheType cachetype=FIFO)
Shared pointer implementation used to share index buffers.
bool mDeleteDclBinding
Whether this class should delete the declaration and binding.
vector< HardwareBuffer::Usage >::type BufferUsageList
Define a list of usage flags.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
Summary class collecting together index data source information.
Base definition of a hardware buffer manager.
VertexElementType
Vertex element type, used to identify the base types of the vertex contents.
HardwareVertexBufferSharedPtr hardwareShadowVolWBuffer
Additional shadow volume vertex buffer storage.
unsigned short ushort
Summary class collecting together vertex source information.
This class declares the format of a set of vertex inputs, which can be issued to the rendering API th...
size_t indexCount
The number of indexes to use from the buffer.
Geometry held in main memory.
#define OGRE_FREE(ptr, category)
Free the memory allocated with OGRE_MALLOC or OGRE_ALLOC_T. Category is required to be restated to en...
HardwareBufferManagerBase * mMgr
size_t vertexStart
The base vertex index to start from.
VertexDeclaration * vertexDeclaration
Declaration of the vertex to be used in this operation.
VertexBufferBinding * vertexBufferBinding
The vertex buffer bindings to be used.