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Object-Oriented Graphics Rendering Engine
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OgrePose.h
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4  (Object-oriented Graphics Rendering Engine)
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28 #ifndef __OGRE_POSE_H
29 #define __OGRE_POSE_H
30 
31 #include "OgrePrerequisites.h"
32 #include "OgreString.h"
34 #include "OgreVector3.h"
35 #include "OgreIteratorWrappers.h"
36 #include "OgreHeaderPrefix.h"
37 
38 namespace Ogre {
39 
56  {
57  public:
63  Pose(ushort target, const String& name = StringUtil::BLANK);
64  virtual ~Pose();
66  const String& getName(void) const { return mName; }
68  ushort getTarget(void) const { return mTarget; }
82  bool getIncludesNormals() const { return !mNormalsMap.empty(); }
83 
88  void addVertex(size_t index, const Vector3& offset);
89 
94  void addVertex(size_t index, const Vector3& offset, const Vector3& normal);
95 
97  void removeVertex(size_t index);
98 
100  void clearVertices(void);
101 
103  ConstVertexOffsetIterator getVertexOffsetIterator(void) const;
105  VertexOffsetIterator getVertexOffsetIterator(void);
107  const VertexOffsetMap& getVertexOffsets(void) const { return mVertexOffsetMap; }
108 
110  ConstNormalsIterator getNormalsIterator(void) const;
112  NormalsIterator getNormalsIterator(void);
114  const NormalsMap& getNormals(void) const { return mNormalsMap; }
115 
117  const HardwareVertexBufferSharedPtr& _getHardwareVertexBuffer(const VertexData* origData) const;
118 
122  Pose* clone(void) const;
123  protected:
134  };
136 
140 }
141 
142 #include "OgreHeaderSuffix.h"
143 
144 #endif
#define _OgreExport
Definition: OgrePlatform.h:260
VertexOffsetMap mVertexOffsetMap
Primary storage, sparse vertex use.
Definition: OgrePose.h:129
A pose is a linked set of vertex offsets applying to one set of vertex data.
Definition: OgrePose.h:55
Shared pointer implementation used to share vertex buffers.
MapIterator< NormalsMap > NormalsIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:78
const NormalsMap & getNormals(void) const
Gets a const reference to the vertex offsets.
Definition: OgrePose.h:114
HardwareVertexBufferSharedPtr mBuffer
Derived hardware buffer, covers all vertices.
Definition: OgrePose.h:133
Concrete IteratorWrapper for nonconst access to the underlying key-value container.
vector< Pose * >::type PoseList
Definition: OgrePose.h:135
bool getIncludesNormals() const
Return whether the pose vertices include normals.
Definition: OgrePose.h:82
ushort getTarget(void) const
Return the target geometry index of the pose.
Definition: OgrePose.h:68
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
NormalsMap mNormalsMap
Primary storage, sparse vertex use.
Definition: OgrePose.h:131
map< size_t, Vector3 >::type VertexOffsetMap
A collection of vertex offsets based on the vertex index.
Definition: OgrePose.h:70
ConstMapIterator< VertexOffsetMap > ConstVertexOffsetIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:74
Standard 3-dimensional vector.
Definition: OgreVector3.h:51
ConstMapIterator< NormalsMap > ConstNormalsIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:80
const String & getName(void) const
Return the name of the pose (may be blank)
Definition: OgrePose.h:66
ushort mTarget
Target geometry index.
Definition: OgrePose.h:125
unsigned short ushort
static const String BLANK
Constant blank string, useful for returning by ref where local does not exist.
Definition: OgreString.h:196
Summary class collecting together vertex source information.
Concrete IteratorWrapper for const access to the underlying key-value container.
String mName
Optional name.
Definition: OgrePose.h:127
_StringBase String
map< size_t, Vector3 >::type NormalsMap
A collection of normals based on the vertex index.
Definition: OgrePose.h:76
MapIterator< VertexOffsetMap > VertexOffsetIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:72
const VertexOffsetMap & getVertexOffsets(void) const
Gets a const reference to the vertex offsets.
Definition: OgrePose.h:107