I’ve uploaded a few class diagrams into the documents area to hopefully make it easier to grasp the overall structure of Ogre without wading through the detail of the HTML class documentation.

The diagrams also include classes which I have not yet started implementing, in order to provide a roadmap for future development. I hope to upload a few more over the next few days if I get chance.

Work on Quake3 BSP levels is still progressing, CVS is being updated with the changes but as I said no snapshot release will be made until significant features are working. The CVS source will compile OK but the BSP-related classes are not complete – it is strictly a work-in-progress.