Yes, it’s very nearly release time again! Of course the main (but not the only) new feature in 0.14 is shadows – 2 shadow techniques have been in the cvs version for a few weeks now and the testing has been quite extensive, so those are certainly ready for prime time. They are modulative stencil shadows (darkening shadows), and additive stencil shadows (masked lighting, which is more realistic but also more complex, especially when you combine it with an already highly flexible material framework!).

Texture based shadows are in development, I aim to get at least one texture based technique ready for the release (modulative projective texture shadows), and I’ll do my best to get two (the other is shadowmaps, which need to be fragment program based to run on all cards).

The target for 0.14 is sometime in the next 2 weeks, so brace yourself. 🙂