I’d just like to thank the growing OGRE community for some really great contributions lately. They have taken many forms, pointing out bugs, making suggestions, discussing proposed approaches and just generally talking to us to let us know what you think.

I’d like to particularly thank Scott Chappel and Jon Anderson, who have submitted some really high-quality work recently. Scott was responsible for the Direct3D 8 RenderSystem implementation, and Jon has just contributed an octree-based SceneManager plugin. Great work guys! You can find this stuff in CVS now, and it will be part of the next snapshot release.

So thanks for the feedback and contributions everybody, keep it up.