Version 0.12.1 has now been released, you can get the updated release from the Source Releases > Stable Releases download area. This is a bugfix release mainly, although we have also added the new, improved Maya exporter contributed by macross and fifty1 (thanks guys). Full details of the changes are in the changelog and in the full body of this news posting.

Changes since 0.12.0:

  • Added new, improved Maya exporter from macross and fifty1
  • Fixed bug in the TerrainSceneManager where we were locking a

    write-only buffer for reading
  • Added lines in bootstrap to make sure the correct versions of auto* tools are used on Gentoo
  • Fixed screenshot taking bug in Direct3D9 on some older cards
  • Fixed bounding boxes on skeletally animated entities with other entities attached to bones
  • Fixed particle display problem in VC6 release mode
  • Fixed links in tutorials index
  • Fixed bug in BillboardSet::removeBillboard and getBillboard whenindexing a billboard in the latter part of the list
  • XMLConverter now deals with multiple texture coordinate sets properly
  • Fixed minor issue in StringConverter’s quaternion handling
  • NatureSceneManager now clears down terrain data properly
  • New option in ConfigFile to turn off trimming of values, used in loading ogre.cfg since some ATI drivers have a trailing space