by sinbad | Oct 17, 2005 | News
{mosimage}We're very excited to announce that the Featured Projects page has a new addition, Pacific Storm! I'm sure you'll agree it's an absolute beauty.
To quote from the Pacific Storm website (where you can find even more amazing shots together with several videos):
"Pacific Storm is a game about the war in the Pacific between
the U.S. and Japan. It has the elements of a global strategy, tactical game and
an arcade air simulator. Playing either for the United States or Imperial Japan,
you walk through a dramatic sequence of large-scale naval and air military operations.
The game covers the time from 1940 – 1948. As you play, you can develop new technologies,
build and deploy new weapon systems or even change history. Thanks to a smooth
and seamless combination of strategy, tactics and simulator, you are completely
free to take whatever strategic or tactical decisions you consider best or abandon
for a time all strategy and tactics and inhabit any of your units so as to take
part in the fighting personally."
We wish Lesta Studios the very best of luck with this, it's a fantastic showcase of what OGRE is capable of.
(more…)
by sinbad | Oct 10, 2005 | News
We're very glad to announce that JianHua Xie, better known to you all
by his forum nick 'Genva', has now joined the core OGRE team. Genva has
been contributing some great patches to some of the most complex areas
of OGRE for some considerable time and his input has been invaluable,
so I doubt this appointment will come as a surprise to those of you who
have been around in the community for a while. His expertise is
certainly without doubt and will strengthen the core team still further
– I'm sure there are great things ahead.
I'd like to take this opportunity on behalf of the rest of the team to
thank Genva for all his great work so far, and welcome him to the team!
by sinbad | Sep 28, 2005 | News
Apologies to those who are having problems downloading the latest
release, not all the Sourceforge mirrors are picking up our files
for some reason.
If you have problems, please pick the 'OPTUSnet' or 'Surfnet' mirrors, which
seem to be the only ones right now which have correctly picked up the
new release. I have an outstanding support request with Sourceforge
about this and we'll resolve it asap.
(more…)
by sinbad | Sep 25, 2005 | News
Time for another maintenance release – 1.0.5 is now out, and this time
the source releases, SDKs and the XSI exporter are affected. Full details of the changes included in
this release are available in the full detail of this post; as usual
there are no interface breaking changes in this release to maintain
compatibility with all applications using the Azathoth branch.
The plan is to keep releasing maintenance releases for Azathoth every 6
weeks (or thereabouts) provided there are useful things to distribute.
So far, there always is 😉
Note that
components not maintained by the core team (such as other exporters and
add-ons) are released on ther own schedules and are not necessarily
synchronised to OGRE releases – keep an eye out for community announcements, or in the forum for details.
(more…)
by sinbad | Sep 22, 2005 | News
The Official Ankh Site
is now up! For those who have been living under a rock, Ankh is a 3D
point-and-click adventure game made by Deck13, using OGRE as the
graphical part of their toolbox. Features great animation and spoonfuls
of dark humour, it's looking very reminiscent of the glory days of Lucasarts, and that's definitely a good thing.
We're looking forward to this one a great deal, it's due for
release very soon.
Update: Yet more Ankh shots are online now!
(more…)