Azathoth (OGRE 1.0) progress and porting notes

Now that Azathoth is coming together, we’ve started up a page on the Wiki to describe the status so far, and the major changes which have been made. This should assist you in preparing for the changes you will need to make to your code when you take on 1.0. Testers on the CVS HEAD version are welcome, although I strongly advise that only experienced OGRE users try it since not everything is working yet. If in doubt, stay on the stable Hastur branch.

Happy New Year

Welcome to 2005 everyone! As is my tradition, I’ve posted a roundup of the past year in OGRE-land for all of us to fondly reminisce over. Being a completely unbiased reviewer, I think it’s my best annual review for almost a year.

Here’s to the next successful year!

Review of 2004

Supremacy : Four Paths To Power is an IGF finalist

Yet another OGRE-powered success story! Supremacy : Four Paths To Power has been selected as one of the 10 finalists in the ‘Open Category’ of the Independent Games Festival, to be held in San Francisco in March 2005. There has already been some positive press on the game, and having played the beta I can understand why (and that was before they spruced the graphics up as I pointed out in a news posting afew days ago).

Congratulations to Black Hammer Games for a job well done.

9th Life RPG added to featured projects

The Featured Projects area has a new addition in the form of ‘9th Life’ from Divide By Zero, a 10-student team from the Quantm multimedia institute in Brisbane, Australia. Incredibly, they too built this in a very short time – just 13 weeks – clearly it’s been a busy quarter for the Aussies!