by betajaen | Apr 1, 2011 | News
Plenty of new things have happened in the last two weeks:
- Rattus in the Addon Forums has ported Betajaen’s Gorilla to MOGRE.
- OpenSpace 3D has been updated to version 0.2.4a
- AlexisFire has shown a video of his graduation project Crash.
- Jacmoe has posted his Ogre AppWizards for KDevelop 4.x (Linux).
- Brian emailed us to show off GritEngine, a GameEngine and Toolset to create open worlds using Ogre.
- the_enemy uploaded a new video of Summoning Wars
- Oogst has posted an interesting topic about a new shadow system called “Smooth 2.5D Area Light Shadows”
- GantZ has released his first playable version of his new game “Uncover”
- Some new screenshots of SimNation have been released
- Ogre Team member masterfalcon has posted some of his work for Vertex Array Object (VAO) support for OpenGL ES 1.1 and 2.0.
- CrazyDog has released a multitude of screenshots of the projects Land of Poems (or Necrophillia Hell) and QWOW and released his older project Hiperbolia.
- So0os has spent his spare time porting Ogre to the Playstation 3 and the Commodore 64.
- Finally our very own Betajaen has released his new project: “AmiOgre” a port of Ogre to the Amiga computer.
Google Summer of Code for Ogre is still progressing with some promising proposals. Feel free to add yours, or if you have something small which you want to add to or fix in Ogre now – submit a papercut.
by betajaen | Feb 14, 2011 | News
Here is the recent events of Ogre that happened in the last two weeks:
- Lingfors released a video of his OgreWater, which he wrote just in one night for a presentation in his University.
- So0os announced his Ready-to-Go Ogre Framework for Visual Studio.
- Circus Pomché has been released by Bash Games
- Call for Google Summer of Code 2011 Students Announcement
- A preview of Particle Universe 1.4 was posted by Spookyboo in the showcase forum
- We have started looking for students for the Google Summer of Code 2011, with many promising new ideas already posted.
- Jacmoe has installed a new Kudos system, to award forum users with intelligent and well written posts. He has also changed the user rank system to a include comprehensive list of ranks based off the DnD universe.
That is all the news this time, but our Papercut initiative is still on going and of course we are looking for our GoSC 2011 students, if you feel you have a good idea then write a post in the forum.
If you have any news you wish us to include in Ogre News #4, then you can email us at or private message betajaen or spacegaier on the forums.
by betajaen | Jan 16, 2011 | News
Over the last two weeks Ogre has been a beehive of activity. Here are a number of notable events:
On a side note: Our papercut initiative is coming along well with many, many submissions, but of course there can never be enough! So keep them coming!
by betajaen | Jan 6, 2011 | News
Every two weeks from now on, you’ll hear a summary of the latest news from Ogre, its add-ons and the latest posts from the showcase forum. These news are compiled by our hard at work team of moderators. However, if you have a special news item you want us to post about, or want us to announce the release of your million dollar Ogre powered game, then you can e-mail us at .
by betajaen | Dec 31, 2010 | News
With the year 2010 soon coming to an end, it is time for us as the Ogre Community to look back on this eventful past year. It is time to think about all the amazing moments and the enormous progress we made, but it is also time to bring back some of the sad moments. Unfortunately, they are inseparably chained together in that funny thing called life we all struggle through.
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