Static archive of the old Ogre Addon forums. See www.ogre3d.org for current resources
Topic | Posts | Author | Date |
---|---|---|---|
Ogre 1.9 - Solution to MaterialPtr compilation errors | 1 | 255 | 17-11-2014 20:35:57 |
Can't compile Artifex Terra loader | 1 | Uovne | 19-09-2014 06:35:12 |
cant compile ETM | 2 | Blender2Ogre | 05-09-2012 17:04:56 |
Cant load my artifex terra 3d scene into ogre | 5 | Blender2Ogre | 02-09-2012 00:13:54 |
ETM for VC9 (VC2008) and Ogre 1.7-1.8 mirror on Sourceforge | 1 | Nauk | 29-07-2012 16:01:18 |
Building 2.3.2 with 1.7 VS2010 | 1 | nykwil | 19-11-2011 03:26:08 |
Why can not run clipmapterrain? | 1 | zengjie04 | 24-06-2011 10:06:14 |
Image Brush instead of a Mesh | 2 | narugohan | 06-04-2011 09:40:37 |
there is gap with multi terrain . anyone help? | 3 | robin1979 | 06-08-2010 13:48:33 |
ETM, Linux, Ogre 1.7.1, OpenGL | 1 | Teknoman117 | 15-07-2010 04:15:27 |
Snow stacking effect on the terrain | 2 | greennymph | 29-04-2010 11:04:50 |
etm license | 1 | moagames | 29-03-2010 13:47:15 |
ETM newbie questions | 4 | Selfie | 26-03-2010 16:05:05 |
Hill disappear when camea up the apparent horizon , why ? | 1 | zhucde | 24-03-2010 15:21:19 |
Using ETM to paint in real time on a wall? | 1 | Realgar | 19-03-2010 15:23:24 |
Need help! ETM2.3.1+VS2008Sp1+OGRE1.6.4 has problem~ | 3 | fishloved | 08-03-2010 03:48:02 |
Vertex Highlighting | 1 | hairymunky | 11-02-2010 20:45:45 |
the ShadowMap is not correct ! | 1 | zhucde | 03-02-2010 05:59:27 |
Understanding the SplattingManager | 1 | kikosmalltalk | 12-01-2010 12:08:09 |
running sample app | 2 | koso | 04-01-2010 17:02:37 |
how do a mesh decal juse like plsm2 | 1 | li574000 | 23-12-2009 09:08:12 |
Is this still under development? | 2 | boyamer | 02-12-2009 15:24:40 |
Terrain mesh height larger than getHeight() value | 3 | trnrez | 24-11-2009 23:07:04 |
Flickering Terrain shadows | 2 | MisterMayhem | 04-11-2009 16:46:29 |
Ask for a question? | 5 | jxw167 | 15-10-2009 04:24:04 |
Compile ETM on Ubuntu 9.04 | 3 | Arkada | 28-09-2009 20:13:24 |
How to generate coverage maps ? | 2 | compvis | 22-09-2009 07:03:50 |
Make tiles worldFragments? | 1 | pcglue | 15-09-2009 01:04:12 |
saving texture to use it later in a static terrain... | 1 | samsamsam | 08-09-2009 09:37:59 |
problem on building etl from svn | 4 | Cloudage | 07-09-2009 04:51:29 |
How I can load terrains? | 1 | Darkeye | 29-07-2009 09:40:29 |
Beginner questions; rounding on posToVertex() | 1 | helgridly | 26-07-2009 11:57:03 |
ETM2.3 with Visual Studio 2005 ogre 1.6.2 ? | 2 | jianfu | 17-07-2009 05:58:43 |
Copying Tiles | 2 | Hannofcart | 11-07-2009 13:49:44 |
[REQ] ETM Editor ? | 4 | compvis | 08-07-2009 09:46:07 |
ETM Tile Coordinates | 10 | Hannofcart | 02-07-2009 20:09:38 |
ETM with Visual Studio 2008 ? | 2 | compvis | 27-06-2009 09:04:45 |
ETL, Textureshadow Flicker ? | 1 | zhucde | 26-06-2009 11:11:11 |
etm sample run error | 2 | aitang0501 | 25-06-2009 10:41:15 |
splatter Problem | 1 | wylionheart | 16-06-2009 06:02:45 |
Cannot find symbol dllStartPlugin in library .\EditableTerra | 4 | qq18052887 | 12-06-2009 15:01:51 |
[BUG] saveHeightmapToImage | 2 | jguerra | 08-06-2009 15:28:30 |
ETL Terrain computing shadowmap crashed | 4 | zhucde | 31-05-2009 12:33:05 |
ETL can not recieve shadows? | 2 | zhucde | 29-05-2009 07:22:37 |
how to render a infinite terrain or world? | 2 | archmager | 28-05-2009 08:42:31 |
How to Dynamically change the texture repeat? | 3 | zhucde | 25-05-2009 13:14:02 |
The links in the Download sticky post only give blank pages | 2 | Rhynedahll | 24-05-2009 20:20:28 |
Using ETL to do Tile Based Terrain Management | 1 | Hannofcart | 24-05-2009 15:32:45 |
ETL self shadow | 1 | zhucde | 21-05-2009 16:15:21 |
ETL Splatting Problem | 1 | CyberCop | 20-05-2009 04:08:50 |
how to get the ScenNode of ETL terrain' mesh | 4 | disney | 10-05-2009 15:31:32 |
Bug on nvidia cards | 1 | Dalon | 09-05-2009 13:38:02 |
Dynamic Lights Cause Crash on Shutdown | 2 | NinjaSaru | 08-05-2009 09:18:22 |
No Materials Visible? Include Plugin_CgProgramManager | 1 | NinjaSaru | 08-05-2009 07:06:45 |
Render issues after window resize | 6 | maxwave | 07-05-2009 14:22:11 |
Crash In Release Mode | 1 | NinjaSaru | 07-05-2009 05:24:36 |
What Source Should I Use? | 5 | NinjaSaru | 07-05-2009 03:55:10 |
ETL Height & Paged grass | 2 | tabib | 04-05-2009 13:59:38 |
how to get the ScenNode of ETM terrain' mesh | 1 | disney | 29-04-2009 17:46:29 |
How to load Paint Texture dynamically ? | 2 | zhucde | 24-04-2009 16:44:34 |
[SOLVED]Another ETM Linux Compilation Problem | 3 | Hannofcart | 19-04-2009 14:22:50 |
What do you think about this ? | 5 | Jeanbono | 18-04-2009 20:07:23 |
Texture not affected by light | 4 | Hackslash | 18-04-2009 20:02:48 |
ETL future? | 7 | CABAListic | 15-04-2009 23:23:30 |
OpenGL and some other Questions | 2 | Zero23 | 09-04-2009 16:19:42 |
How can you use a higher res coverage map? | 3 | trnrez | 07-04-2009 21:37:31 |
Delete already added terrain textures | 1 | florinudrea | 03-04-2009 16:29:34 |
Help me please! | 1 | vailory | 01-04-2009 14:11:02 |
flatten terrain with etm | 1 | wly2010 | 01-04-2009 05:25:45 |
CMake Noob Problem | 5 | kungfoomasta | 30-03-2009 03:28:58 |
Multiple terrains seams | 5 | XpLoDWilD | 28-03-2009 18:26:13 |
Beginner.. | 5 | vailory | 27-03-2009 11:07:30 |
spherical terrain | 9 | dudeabot | 24-03-2009 00:18:26 |
Some Questions. | 2 | Zero23 | 17-03-2009 18:37:31 |
How to export ETTerrain to .mesh file | 2 | cmk524 | 04-03-2009 06:47:28 |
Patch to compile against Ogre trunk | 2 | sinbad | 20-02-2009 15:55:19 |
[Solved] issue creating a world texture | 7 | trnrez | 17-02-2009 22:26:28 |
Application is slow after deformation | 7 | azmeuk | 17-02-2009 12:31:00 |
Lightmap Calculation *BUG* | 1 | stealth977 | 06-02-2009 14:04:29 |
Problem with deform position | 2 | ranjith | 04-02-2009 09:56:46 |
[rev42]Problem loading colormap | 4 | wolfmanfx | 22-01-2009 17:23:52 |
How to use PSSM in ETM ? | 4 | zhucde | 15-01-2009 04:06:27 |
real time deformation and splatting | 8 | mickey | 14-01-2009 14:35:18 |
Missing parameters in ETterrain.cfg | 3 | papi87 | 12-01-2009 21:23:38 |
Here is the texture splatting module with dynamic management | 2 | emre2345 | 09-01-2009 23:55:08 |
PhysX heightfield heightScale | 3 | plfiorini | 06-01-2009 06:16:54 |
[Help] ETM Brushes Issue | 4 | m808 | 05-01-2009 00:04:15 |
[Solved] Shader Error ? | 2 | zhucde | 29-12-2008 04:46:16 |
Using ETM with wxWidgets | 4 | Progger | 28-12-2008 22:06:51 |
Using static geometry? | 2 | fd9 | 27-12-2008 20:23:24 |
[Solved]How to Blend ? | 1 | zhucde | 26-12-2008 10:24:27 |
Need a starting point | 3 | Mithandir | 25-12-2008 13:23:36 |
Terrain z-flicker , how ? | 2 | zhucde | 23-12-2008 08:56:01 |
Possible bug in SplattingManager::saveMapToImage() | 3 | jake_ | 18-12-2008 22:50:25 |
splatting pixel shader | 5 | mickey | 15-12-2008 14:03:19 |
Creating ramps | 1 | codedjinn | 10-12-2008 23:23:39 |
[SOLVED] Terrain not saving | 6 | jmontgomery | 07-12-2008 04:22:34 |
regarding scrool the texture | 3 | prathap | 04-12-2008 06:07:34 |
Is there any problem with DecalCursor class | 2 | ranjith | 28-11-2008 07:05:06 |
How to project a Shape to the terrain as Decal? like Crysis | 2 | zhucde | 19-11-2008 09:01:45 |
no terrain redered under Linux | 3 | rogerdv | 18-11-2008 13:15:36 |
no terrain redered under Linux | 1 | rogerdv | 18-11-2008 13:00:51 |
Fps prooblem for 2049*2049 heightmap | 5 | prathap | 14-11-2008 07:28:02 |
to scroll the texture | 2 | prathap | 13-11-2008 09:13:43 |
ETM + dynamic lightning => bad shadows for objects :S | 8 | Oceax | 09-11-2008 17:20:38 |
Some additions to ETM | 3 | emre2345 | 03-11-2008 13:00:06 |
Unit Selection Transparency issue | 1 | kungfoomasta | 03-11-2008 01:44:59 |
[CodeSnippet] My code for building ETM Shape with NxOgre | 1 | ahmedali | 02-11-2008 08:41:42 |
Converting the CG shaders to GLSL | 2 | SomeFusion | 01-11-2008 19:04:54 |
Demo is not running. | 1 | grayScale | 27-10-2008 15:46:23 |
Tiling terrain? | 1 | ogrejoe | 26-10-2008 20:22:08 |
Getting the terrain mesh | 6 | calsmurf2904 | 24-10-2008 21:45:27 |
Error in OpenGL | 3 | Dalon | 22-10-2008 22:16:27 |
highlighting terrain sections | 3 | kungfoomasta | 20-10-2008 17:53:09 |
[Solved] ETM with Hydrax | 6 | Jeanbono | 18-10-2008 20:27:16 |
paint collision map over terrain | 3 | barce1ona | 17-10-2008 08:57:53 |
StitchEdges function | 1 | emre2345 | 17-10-2008 08:27:32 |
Getting the 'morphed heights' to update physics body | 2 | bymulker | 16-10-2008 12:53:58 |
ETL LInux compile problems | 4 | KorgKeys | 15-10-2008 09:37:55 |
ETM on Mac? | 6 | ogrejoe | 13-10-2008 15:40:43 |
Splatting with Dynamic Textures | 8 | bymulker | 11-10-2008 14:58:59 |
Introducing the new ETL demo | 7 | CABAListic | 05-10-2008 21:58:40 |
Crashing app | 3 | wannabee | 01-10-2008 11:22:35 |
problem about lighting | 5 | emre2345 | 26-09-2008 12:42:33 |
Can i create two ETManaget instances | 3 | cmk524 | 25-09-2008 09:09:13 |
creating terrain | 4 | emre2345 | 24-09-2008 19:56:53 |
applying the colores to the terrain | 2 | prathap | 23-09-2008 10:17:51 |
About tiles | 3 | emre2345 | 22-09-2008 22:23:09 |
Dynamic terrain material | 4 | Pieron | 16-09-2008 21:44:02 |
ogreopcode: collision detection help | 3 | rogerdv | 15-09-2008 15:24:39 |
autotooled build | 2 | Shark | 02-09-2008 12:36:14 |
regarding brush rotation | 2 | prathap | 30-08-2008 06:12:37 |
Maintenance release: Editable Terrain Manager v2.3.1 | 7 | CABAListic | 22-08-2008 22:04:45 |
Assertion with ETM demo and current Ogre SVN Version | 3 | Crash | 22-08-2008 15:20:29 |
Shoggoth: Assertion Failed | 2 | rubasurex | 22-08-2008 08:39:04 |
Linux and ATI IGP | 8 | rogerdv | 19-08-2008 18:19:06 |
Problem with large Terrain (example: 64k x 64x) [Fixed] | 2 | Dalon | 17-08-2008 01:27:15 |
Problem with Lights | 2 | cmk524 | 13-08-2008 13:32:16 |
Will light works on ET terrain | 2 | SivaKiran | 12-08-2008 12:09:07 |
night and light problem | 2 | prathap | 11-08-2008 12:35:38 |
Unable to run the sample ? | 3 | XpLoDWilD | 05-08-2008 15:39:46 |
problem with ETM and OgreNewt | 1 | prathap | 30-07-2008 09:19:49 |
problem with includeing OgreNewt with ETM | 4 | prathap | 28-07-2008 15:37:39 |
et with ogrenewt | 1 | prathap | 25-07-2008 05:36:56 |
[solved] ETM and OgreNewt | 8 | pra | 25-07-2008 03:03:47 |
new comer problem(solved) | 3 | prathap | 24-07-2008 05:48:46 |
Game crashing when attempting to get terrain height | 2 | DannyZB | 23-07-2008 12:23:40 |
Direct access to terrain editing | 6 | DannyZB | 20-07-2008 19:56:09 |
OpenGL Issues | 2 | mgoodman | 18-07-2008 21:27:08 |
Image Dimensions | 2 | pra | 14-07-2008 15:27:13 |
Lightmap flashing white | 2 | PrdglSqrl | 30-06-2008 17:54:08 |
terrain tearing | 4 | DannyZB | 29-06-2008 18:11:34 |
Dynamical splatting texture loading | 19 | pra | 20-06-2008 20:58:48 |
Odd dynamic splatting problem | 1 | nod | 19-06-2008 04:48:44 |
RuntimeError with Dynamic Library | 3 | drivehappy | 18-06-2008 19:56:24 |
how to apply a mask? | 2 | luis | 16-06-2008 20:32:00 |
ET and PhysX | 9 | BigB | 10-06-2008 10:32:07 |
Problems with MET when updating to Mogre 1.4.8 | 3 | side | 09-06-2008 19:11:02 |
show a tree's shadow and save it to the "lightmap.png& | 3 | Gavin991 | 07-06-2008 07:59:02 |
Infinite height? | 8 | Crash | 04-06-2008 15:26:22 |
Planning for ETM v2 maintenance release | 4 | CABAListic | 30-05-2008 21:16:37 |
Problem with Texture | 3 | Dalon | 25-05-2008 20:42:04 |
Shoggoth compile error | 5 | NoodlesOnMyBack | 20-05-2008 02:35:02 |
Smooth Funktion for Deform ?? | 4 | MOROHEUZ | 17-05-2008 09:37:48 |
Scaling Splatted Textures | 3 | Yacoby | 15-05-2008 12:54:09 |
Portal-Connected-Zone Scene Manager (PCZSM) + ETL | 2 | NoodlesOnMyBack | 07-05-2008 09:48:04 |
Terrain holes | 18 | btmorex | 26-04-2008 09:20:33 |
Interference in my terrain | 3 | snorr | 24-04-2008 09:55:45 |
Need Overhange editable feature. | 3 | jingjie | 24-04-2008 05:56:01 |
Code: ETM Dynamic Lighting | 71 | SongOfTheWeave | 17-04-2008 10:53:09 |
Problem with shadows on terrain | 8 | raygeee | 11-04-2008 20:31:23 |
Bad intersect result with smaller terrain scale | 7 | SongOfTheWeave | 11-04-2008 11:52:58 |
ETM Normal Mapping - Code Review | 17 | SongOfTheWeave | 08-04-2008 11:32:52 |
Splatting question and terrain generator | 18 | Luth | 07-04-2008 23:46:03 |
Min Brush resolution (1x1) not small enough | 7 | mkiv | 03-04-2008 04:41:29 |
Simple texture on terrain | 3 | snorr | 01-04-2008 23:13:16 |
Use SplattingManager to do splatting on (non terrain) meshes | 5 | pilo | 29-03-2008 21:38:02 |
Collaborating on a Map Editor | 13 | baronvonarrow | 28-03-2008 17:45:18 |
CEGui implementation into ETSM_DEMO | 3 | MOROHEUZ | 17-03-2008 21:07:45 |
Problem with preloading of ET resources. | 2 | raygeee | 14-03-2008 16:00:26 |
Why the poor performance? | 7 | snorr | 12-03-2008 14:01:13 |
flat terrains | 4 | bart123 | 12-03-2008 05:58:05 |
Extreme detail mapping techniques | 4 | MisterMayhem | 06-03-2008 23:14:50 |
New User with Problem | 5 | MOROHEUZ | 06-03-2008 20:54:43 |
ETM => TSM | 6 | Brainshack | 06-03-2008 11:58:23 |
Creating terrain from elevation map file | 4 | snorr | 05-03-2008 22:43:35 |
Call for help: New demo project for ETL (simple editor) | 20 | CABAListic | 28-02-2008 16:11:04 |
How is fog done with the ETM? | 18 | foxmulder900 | 26-02-2008 09:01:59 |
HELP, ETM not work on view card (NVIDIA GeForce2 MX/MX 400) | 3 | eway365 | 25-02-2008 08:28:32 |
Missing something, runtime ex during TerrainManager creation | 5 | jaaku1111 | 22-02-2008 02:29:59 |
Request for help: CMake build file | 1 | CABAListic | 21-02-2008 17:51:51 |
How are heightmap values used? | 5 | kungfoomasta | 19-02-2008 03:41:29 |
getHeightmapData question | 2 | kungfoomasta | 18-02-2008 19:52:42 |
ETL v3 development | 186 | CABAListic | 17-02-2008 13:35:12 |
Wireframe Terrain | 3 | MisterMayhem | 16-02-2008 17:46:02 |
Question - Dynamic Lighting/Shadows | 20 | SongOfTheWeave | 16-02-2008 05:54:10 |
[SOLVED] ETM heightmap pixel format | 5 | rudvard | 14-02-2008 12:21:52 |
Anybody use PhysX and ETM? | 30 | kungfoomasta | 13-02-2008 18:24:13 |
Using .raw for terrain | 12 | kungfoomasta | 11-02-2008 07:54:59 |
RaySceneQuery and worldFragment | 4 | IceBerk | 07-02-2008 11:32:40 |
TBN basis for normal mapping | 15 | aik6980 | 06-02-2008 19:55:01 |
Code: Adding a colormap | 1 | Nauk | 06-02-2008 09:12:19 |
adding more splatting textures - newb - | 12 | tod | 05-02-2008 20:20:57 |
Code: ETM Projective Decal | 84 | SongOfTheWeave | 04-02-2008 05:24:54 |
Code: Fast/Simple Terrain Smoothing Function | 5 | SongOfTheWeave | 04-02-2008 05:15:36 |
Code: Texture Palette - by request | 1 | SongOfTheWeave | 04-02-2008 05:09:34 |
Free Textures | 1 | Nauk | 30-01-2008 07:15:38 |
Cleaning up ETM assets and reloading new ones | 8 | MisterMayhem | 28-01-2008 00:57:55 |
Problems trying to paint dynamically | 5 | gosse | 27-01-2008 18:13:25 |
Projects using ETM | 1 | MisterMayhem | 26-01-2008 20:12:40 |
ETM v3 design | 3 | CABAListic | 25-01-2008 10:41:19 |
How to create rocks/cliffs ? | 13 | Slappy | 22-01-2008 21:01:56 |
Feature requests for ETM v3 | 53 | CABAListic | 21-01-2008 18:39:53 |
Known issues | 1 | CABAListic | 21-01-2008 18:33:25 |
ETM overview and download | 3 | CABAListic | 21-01-2008 18:30:00 |